Issues
- 5
Looking for SwinGame Pascal examples
#49 opened by rchastain - 5
Unable to build source in Linux
#33 opened by revamped83 - 1
- 1
- 10
Pixel drawing is slow
#36 opened by Aloz1 - 4
DrawPixel bug (transparency again, yay!)
#45 opened by TeaRussell - 0
Adding controller capabilities?
#43 opened by drewcoaustralia - 1
Fix memory leak with Font Load / Release in OpenGL
#14 opened by macite - 1
Get SDL2 working on Windows
#11 opened by macite - 1
- 1
Need to add PIC options for Unix builds
#6 opened by macite - 1
Tidy backend code
#3 opened by macite - 0
Incorrect mapping of types for Arduino Device in C
#21 opened by macite - 1
Add SpritePoint collision
#9 opened by macite - 1
- 2
Crashes on drawing to bitmap from C#
#27 opened by macite - 0
- 1
- 1
CreateBitmap bug
#41 opened by TeaRussell - 0
DrawText issues
#37 opened by mothattack - 1
Compiling SGSDL2 generates lots of warnings about macro names and old style casting.
#34 opened by Aloz1 - 1
- 5
Color equality is not friendly
#30 opened by kvanbere - 0
Ability to play video files in swingame
#29 opened by hellola - 0
Crash in Mavericks - Window on Non-primary screen
#26 opened by macite - 0
- 1
Provide basic support for Sprite Event callbacks
#25 opened by macite - 1
Library build script does not work on Mavericks
#23 opened by macite - 4
Use of svn in scripts needs to be modified
#2 opened by macite - 1
Pascal build script does not work on Mavericks
#22 opened by macite - 0
- 0
Adjust resource file locating code
#19 opened by macite - 1
Extend parser to process implementation section
#17 opened by hellola - 0
Investigate issues with Pascal stack trace
#18 opened by macite - 0
Raise Warning on resource not found
#7 opened by macite - 1
Fix build.sh for VB (mono)
#5 opened by macite - 2
- 0
Check network fetching multiple packets
#13 opened by macite - 0
Check var string passing between languages
#12 opened by macite - 0
- 1
- 1
Building with no generated or dist folder
#1 opened by macite