mackron/GTGameEngine

Merge Game and EngineContext classes into one.

mackron opened this issue · 0 comments

There is no real reason to keep these separate, and it makes things a lot simpler by just keeping it all as one object. It should be called simply "Context".

Notes:

  • Scripting_Game.hpp/cpp need to modified
  • GameWindowEventHandler.hpp/cpp need to be modified