Listener is a simple C++ api for detecting speech on computers.It's aimed to be a cross-plattform customizable library that can easily be integrated in existing games. Currently speech detection supported backends: * Sapi for windows * ? for osx * ? for *nix systems * Null backend as a fallback My current setup is not optimized for speech recognition (so testing is hard) and the library is in currently in a alpha state and currently isn't ready for usage just yet.