Author: Mads Kjeldgaard
A simple plugin example with the Catch2 testing framework added as a submodule and setup properly in CMake.
It is setup so that the plugins
folder is included in the header search path of the test
folder so that including plugins/CrazyPluginHeader.hpp
in your tests may be done using #include "CrazyPluginHeader.hpp"
Testing is enabled by default (this can be disabled by setting the option BUILD_WITH_TEST
to OFF
).
This creates an executable in your builds directory called plugintest
that may be run after compilation.
From the root of the repository, run
./build/plugintest
This will run the tests defined in test/main.cpp
- CMake >= 3.5
- SuperCollider source code
Clone the project:
git clone --recurse-submodules https://github.com/madskjeldgaard/supercolliderplugin-catch2
cd pluginwithtests
mkdir build
cd build
Then, use CMake to configure and build it:
cmake .. -DCMAKE_BUILD_TYPE=Release
cmake --build . --config Release
cmake --build . --config Release --target install
You may want to manually specify the install location in the first step to point it at your
SuperCollider extensions directory: add the option -DCMAKE_INSTALL_PREFIX=/path/to/extensions
.
It's expected that the SuperCollider repo is cloned at ../supercollider
relative to this repo. If
it's not: add the option -DSC_PATH=/path/to/sc/source
.
Use the command in regenerate
to update CMakeLists.txt when you add or remove files from the
project. You don't need to run it if you only change the contents of existing files. You may need to
edit the command if you add, remove, or rename plugins, to match the new plugin paths. Run the
script with --help
to see all available options.