Console crash when injecting
Closed this issue · 10 comments
I am currently using extreme injector v3 and injected the built with manual map (nothing modified). The console opens up, and loads up and then crashes the entire game, the last line the console said was:
[31-01-2024 14:50:08] [core.cpp:121] renderer backend initialization completed
That's what happens when using the debug build, the release build just crashes my game, no console showing up.
I am on win11 and AMD, does this change anything?
use loadlibrary call or "/Zc:threadSafeInit-" to enable thread-safe for manual mapping
use loadlibrary call or "/Zc:threadSafeInit-" to enable thread-safe for manual mapping
How do i use loadlibary call on extreme injector or the "/Zc:threadSafeInit-"
How do i use loadlibary call on extreme injector or the "/Zc:threadSafeInit-"
https://learn.microsoft.com/en-us/windows/win32/api/libloaderapi/nf-libloaderapi-loadlibrarya
https://learn.microsoft.com/en-us/cpp/build/reference/zc-threadsafeinit-thread-safe-local-static-initialization?view=msvc-170
How do i use loadlibary call on extreme injector or the "/Zc:threadSafeInit-"
https://learn.microsoft.com/en-us/windows/win32/api/libloaderapi/nf-libloaderapi-loadlibrarya https://learn.microsoft.com/en-us/cpp/build/reference/zc-threadsafeinit-thread-safe-local-static-initialization?view=msvc-170
yes but how do I use it? Implement into source? Im new to this
yes but how do I use it? Implement into source? Im new to this
write yourself a loadlibrary injector, or read premake5.lua
note: vac block loadlibrary call so either "-insecure" or do the bypass same as this https://github.com/danielkrupinski/OneByteLdr mentioned
yes but how do I use it? Implement into source? Im new to this
write yourself a loadlibrary injector, or read premake5.lua note: vac block loadlibrary call so either "-insecure" or do the bypass same as this https://github.com/danielkrupinski/OneByteLdr mentioned
i did write my own incetor, and now i get the gui, but if i load into a game and the map loads, it just crashes my game. Is the src outdated or smt?
attach the debugger and show where u crash
attach the debugger and show where u crash
the one in visual studio?
the one in visual studio?
obviously, but honestly at this point you should uninstall it