/DoomdepthC

This project is the implementation of a lighter version of Doomdepths which is a game you have to fight monsters to obtain equipment that will enable you to progress further in the game. The further into the game you go, the more difficult the monsters become to fight.

Primary LanguageC

DoomdepthC

Introduction

Doomdepths is a mobile game created by Kacper Jankowski. In this game, you have to fight monsters to obtain equipment that will enable you to progress further in the game. The further into the game you go, the more difficult the monsters become to fight. This project is the implementation of a lighter version of Doomdepths.

Main features

  1. Random monster generation
  2. Player attack
  3. Monster attack
  4. Weapon operation
  5. Armor operation
  6. Saving
  7. Spell system
  8. Cartography

Bonus Features

  1. Level system
  2. Equipment Store
  3. Secondary Quests
  4. Boss Level
  5. Random Events
  6. Interactive interface

Prerequisites

Before you begin, make sure you have the following prerequisites ready:

  • A sense of adventure 🌟

Getting Started

  1. Clone the Repository: Start by cloning the DoomdepthC repository to your local machine. You can do this by running the following command in your terminal or command prompt:

    git clone https://github.com/your_username/DoomdepthC.git
  2. Navigate to the Project Directory: Once the cloning process is complete, navigate to the project directory using the cd command:

    cd DoomdepthC
  3. Access the Executable: The executable file of the game is located in the cmake-build-debug directory. Navigate to this directory using the following command:

    cd cmake-build-debug
  4. Launch the Game: Finally, you can start the game by running the executable file. Use the following command to launch DoomdepthC:

    ./DoomdepthC.exe

Ready to Conquer?

With DoomdepthC up and running, you're all set to embark on your thrilling quest. Grab your trusty axe, brace yourself for adventure, and prepare to conquer the depths of Doomdepths!