Pinned Repositories
Aircraft-Physics
Fixed wing aircraft physics for Unity
any-chat
Spring Boot + WebSocket 开发 WEB即时通信工具
any-spring-security
Spring Security DEMO & Guides
any-video
Spring Boot 最佳实战,精致UI,丰富内容
AsciidocFX
Asciidoc Editor and Toolchain written with JavaFX 14 (Build PDF, Epub, Mobi and HTML books, documents and slides)
Axon-trader
A sample to use the axon framework for a trading application
fullPage.js
fullPage plugin by Alvaro Trigo. Create full screen pages fast and simple
ReferenceGuide
The Reference Guide of Axon Framework
solomon
micor-service
unity-path-finding
Shortest path finding with Dijkstra's algorithm for Unity.
magicalxianggu's Repositories
magicalxianggu/ReferenceGuide
The Reference Guide of Axon Framework
magicalxianggu/solomon
micor-service
magicalxianggu/unity-path-finding
Shortest path finding with Dijkstra's algorithm for Unity.
magicalxianggu/Aircraft-Physics
Fixed wing aircraft physics for Unity
magicalxianggu/AsciidocFX
Asciidoc Editor and Toolchain written with JavaFX 14 (Build PDF, Epub, Mobi and HTML books, documents and slides)
magicalxianggu/Axon-trader
A sample to use the axon framework for a trading application
magicalxianggu/DriftingGame
magicalxianggu/FlightSim
magicalxianggu/InstantPipes
Unity editor tool for quickly generating pipes — with pathfinding
magicalxianggu/InteractiveSmoke
Counter-Strike 2 smoke w/ Unity Compute Shader
magicalxianggu/kcp-unity
kcp+tcp+websocket framework for unity
magicalxianggu/Kogel.Dapper.Extension
orm框架 dapper to linq
magicalxianggu/magicalxianggu.github.io
magicalxianggu/Megacity-Sample
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
magicalxianggu/menu-controller
Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
magicalxianggu/MessagePipe
High performance in-memory/distributed messaging pipeline for .NET and Unity.
magicalxianggu/opencms-core
The Java open source content management system by Alkacon Software
magicalxianggu/Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
magicalxianggu/QuadTreeMap
四叉树大场景解决方案
magicalxianggu/ShieldBubbleShader
magicalxianggu/SKFramework
Unity SKFramework开发框架
magicalxianggu/Spring-Cloud-AG-Admin
Spring Cloud API Admin is based on the Spring Cloud unified management authorization, background management system, user management, resources, rights management, gateway API management modules, such as support for multiple business system parallel development, can be used as a background management system of the scaffold. Simple code, clear structure, suitable for learning and direct projects. Core technologies adopt the main frameworks and middleware such as Eureka, Fegin, Ribbon, Zuul, Hystrix, Security, and Mybatis, and the front end adopts Layui components.
magicalxianggu/Trajectory-Line-Unity
A powerful trajectory line for Unity
magicalxianggu/ultimatexr-unity
UltimateXR is a free, open source framework that facilitates the creation of VR applications.
magicalxianggu/UniRx
Reactive Extensions for Unity
magicalxianggu/Unity-Multiplayer
Unity Multiplayer 多人在线
magicalxianggu/unity-verlet-simulator
Simple verlet integration simulator for Unity.
magicalxianggu/Unity-Volumetric-Clouds
magicalxianggu/UnityTimeRewinder
Unity time rewind solution, that is easily customizable for any project.
magicalxianggu/vue-element-admin
vue2.0 admin / a management system template http://panjiachen.github.io/vue-element-admin