Use the GoDice Python API to integrate GoDice functionality into your own Python applications
Here are some of the things that you can do with the GoDice Python API:
- Turn ON/OFF GoDice RGB LEDs
- Ask for the die Color (dots color)
- Ask for the die battery level
- Get different notifications regarding the die state (Rolling or Stable and get the outcome number)
- Use and configure different shells (D6, D20, D12 etc.)
To run the demo (that uses the API) make sure you have the Bleak library installed and run main.py as following:
python main.py
Then enter the index of the GoDice you want to connect (or click Enter to connect to all available dice). Once connected you will start get notification from the connected dice (Rolling, Stable, etc...)
The GoDice Python API is dependent on the Bleak library for Bluetooth (BLE) communication with the dice.
You can install bleak by using this command:
$ pip install bleak
or from sources (Bleak installation docs)
See Main.py for more examples of usage
To discover dice using GoDice library:
from godice import *
# Example how to discover GoDice Bluetooth devices
def main():
# Discovering GoDice devices using BLE
dice_devices = discover_dice()
Connecting to a die and creating a die object (use "create_dice" and pass it a die device):
myDie = create_dice(dice_devices[0])
Once you have the GoDice instance ready (e.g. myDie from the example above) you can call the following class functions:
Activating LEDs:
# Turn On/Off RGB LEDs, will turn off if led1 and led2 are None
# led1 - a list to control the 1st LED in the following format '[R, G, B]'
# where R, G, and B are numbers in the range of 0-255
# led2 - same as led1 for the second led
set_led(led1: list, led2: list)
# Pulses the die's leds for set time
# pulse_count - How many pulses
# on_time - How much time to spend on (units of 10 ms)
# off_time - How much time to spend off (units of 10 ms)
# rgb - List of RGB values to set die to pulse to
pulse_led(pulse_count, on_time, off_time, rgb)
(Instanced methods of GoDice object)
# Sends request for color of die
send_color_request()
# Changes die type (shell)
# new_die_type - DieType Enum:
# D6 = 0 (default)
# D20 = 1,
# D10 = 2,
# D10x = 3,
# D4 = 4,
# D8 = 5,
# D12 = 6
# For example: set_die_type(DieType.D20)
set_die_type(new_die_type)
Each die object has a "result_queue" attribute. Whenever a response/message is sent to the die, it's response code (if it has one) and it's value placed in the result queue as a tuple.
Example for iterating through the queue:
while not die_object.result_queue.empty():
current_result = die_object.result_queue.get()
result_code = current_result[0]
if result_code == "S":
value = current_result[1]
# Do something
.
.
.
Possible 'Results In Queue' (tuples)
("R" - On roll start, No value)
("S" - Stable event, Value of die)
("TS" - Tilt stable event, Value of die)
("MS" - Move stable event, Value of die)
("FS" - Fake stable event, Value of die)
("B" - Battery response, Battery charge percent: 0-100)
("C" - Color response, ID of color of die: 0-5)
# Black 0
# Red 1
# Green 2
# Blue 3
# Yellow 4
# Orange 5