Pinned Repositories
2048_terminal
A small cmd/terminal version of the 2048 I made back in 2018. Written in F#. Works on all major platforms: Linux, Mac, Win98. In this version there is a 50/50 chance of either 2 or 4 (because I didn't know better at the time)
advanced_data_systems
advent_of_code
🎄🎄🎄🎄
ALEX
A library for building an in-memory, Adaptive Learned indEX
algo_rs
algorithm library written in rust. mostly based on examples from Wayne&Sedgewick (Algorithms, 4th ed.) and Kleinberg&Tardos (Algorithm Design)
algopy
algorithm library written in python. mostly based on examples from Wayne&Sedgewick (Algorithms, 4th ed.) and Kleinberg&Tardos (Algorithm Design)
demo
Rust implementation of the tunnel-effect described here: https://lodev.org/cgtutor/tunnel.html
nnsc-bsc-thesis
BSc thesis project "Generality of Deep Reinforcement Learning for Playing Abstract Strategy Games" as part of my Bachelor of Science in Software Development, at the IT University of Copenhagen, 2019. Contains both code and report.
raytracer_rs
a simple raytracer for implicit surfaces, written in Rust
lil_bobby
Experimenting with knowledge distillation, pruning, and quantization of RoBERTa language model on SST-2, QQP, and MNLI. Master's Thesis in Computer Science at IT-University, Copenhagen.
magnusjacobsen's Repositories
magnusjacobsen/demo
Rust implementation of the tunnel-effect described here: https://lodev.org/cgtutor/tunnel.html
magnusjacobsen/2048_terminal
A small cmd/terminal version of the 2048 I made back in 2018. Written in F#. Works on all major platforms: Linux, Mac, Win98. In this version there is a 50/50 chance of either 2 or 4 (because I didn't know better at the time)
magnusjacobsen/advanced_data_systems
magnusjacobsen/advent_of_code
🎄🎄🎄🎄
magnusjacobsen/ALEX
A library for building an in-memory, Adaptive Learned indEX
magnusjacobsen/algo_rs
algorithm library written in rust. mostly based on examples from Wayne&Sedgewick (Algorithms, 4th ed.) and Kleinberg&Tardos (Algorithm Design)
magnusjacobsen/algopy
algorithm library written in python. mostly based on examples from Wayne&Sedgewick (Algorithms, 4th ed.) and Kleinberg&Tardos (Algorithm Design)
magnusjacobsen/game_of_deth
magnusjacobsen/nnsc-bsc-thesis
BSc thesis project "Generality of Deep Reinforcement Learning for Playing Abstract Strategy Games" as part of my Bachelor of Science in Software Development, at the IT University of Copenhagen, 2019. Contains both code and report.
magnusjacobsen/raytracer_rs
a simple raytracer for implicit surfaces, written in Rust
magnusjacobsen/shoota
simple raycasting fps, following this tutorial, but rewritten to Rust and GGEZ https://lodev.org/cgtutor/raycasting.html
magnusjacobsen/bsc_thesis_report
magnusjacobsen/cmd-hero
command line platformer game
magnusjacobsen/CSP_assignment1_data_partitioning
magnusjacobsen/huffman-coding
Building from this: https://pramode.in/2016/09/26/huffman-coding-in-rust/
magnusjacobsen/kattis_helper
A small Python3 script for enabling a faster local setup for working with problems from Kattis.com
magnusjacobsen/nbody
A small Rust nbody simulation of the solar system
magnusjacobsen/osrm-backend
Open Source Routing Machine - C++ backend
magnusjacobsen/rocksdb
A library that provides an embeddable, persistent key-value store for fast storage.
magnusjacobsen/roguelike
just following this tutorial https://tomassedovic.github.io/roguelike-tutorial/
magnusjacobsen/web-extensions
Dev work on Web Extensions ("Add-ons") for Firefox, Chrome, and Brave browsers.