Pinned Repositories
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DxrTutorials
GaussianBlur
高斯模糊
OpenGLPro
编程宝典第五版
RSActionII
Red Sea Action
All_In_One
有关All In One 的houdini实现道路
brdf
BRDF Explorer
C-Plus-Plus
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
CryTank
Tank
magrlemon's Repositories
magrlemon/tfjs
A WebGL accelerated JavaScript library for training and deploying ML models.
magrlemon/workflow
C++ Parallel Computing and Asynchronous Networking Framework
magrlemon/Easy3D
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
magrlemon/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
magrlemon/SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
magrlemon/erhe
C++ library for modern OpenGL experiments
magrlemon/learnopencv
Learn OpenCV : C++ and Python Examples
magrlemon/imgui-node-editor
Node Editor built using Dear ImGui
magrlemon/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
magrlemon/OpenCVImage
📸 A project covering all basic operations of OpenCV based on Qt
magrlemon/examples
Examples for the OpenGL Red Book
magrlemon/All_In_One
有关All In One 的houdini实现道路
magrlemon/MonteCarloPathTracing
Monte-Carlo-Path-Tracing
magrlemon/Pilot
Pilot – mini game engine for games104
magrlemon/C-Plus-Plus
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
magrlemon/GraphicAlgorithm
:octopus: :octopus:图形学论文实现
magrlemon/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
magrlemon/DirectXTex
DirectXTex texture processing library
magrlemon/poco
The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
magrlemon/Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
magrlemon/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
magrlemon/Learning-OpenCV-3_examples
magrlemon/UnrealEngine_Note
Note for Unreal Engine
magrlemon/EasyMocap
Make human motion capture easier.
magrlemon/OceanShips
8-18版本
magrlemon/ZhongZhou
magrlemon/RenderLab
App of RTR, PTR and Editor
magrlemon/RSActionII
Red Sea Action
magrlemon/unreal.lua
lua solution for UnrealEngine4
magrlemon/ECS_SpaceBattle
Huge space battle using an ECS library for the logic. Built on UE4