GodotDrugWars

Re-implementation of an old game using Godot. Mainly a way for me to get used to UI in Godot.

TODO

  • Get a bigger list of drugs
  • Add in random encounters
  • Create some sort of goal at the end of the 30 days
  • Look into having a different buy and sell amount (if we buy, we may not get the same amount back if we immediately sell