After watching this video: https://www.youtube.com/watch?v=X-iSQQgOd1A I wanted to try to implement some of this in Godot.
So far I just have the basic travelling salesman working.
TODO:
- Figure out ant colony optimization using the same town map
- Figure out ant colony with mockup of ant tunnels
- Look into using this for creating paths that npcs walk on
- Figure out slime mold algorithms
- Setting up animations?
- Animations with ants leaving paths where they walk