A tool to help make characters for Rivals of Aether Workshop, made with Godot Engine.
Currently the tool can offset sprites. More features are planned, including:
- Animating moves: Animate windows, hitboxes and other stuff without touching any text file
- Generate hurtboxes automatically: Cloning a sprite and painting it green is so simple a machine can do it
- Edit config.ini: How else is anyone supposed to know how your character works?
- Also edit init.gml: So you don't have to refresh the game every 5 seconds
- Make alternate color palettes: By that we mean funny references to other media
You can find the latest release in the releases page.
Feel free to make issues or even pull requests :)