/DefaultsKit

Simple, Strongly Typed UserDefaults for iOS, macOS and tvOS

Primary LanguageSwiftMIT LicenseMIT

DefaultsKit

cocoapods compatible carthage compatible language swift

DefaultsKit leverages Swift 4's powerful Codable capabilities to provide a Simple and Strongly Typed wrapper on top of UserDefaults. It uses less than 70 lines of code to acomplish this.

Installation >> instructions <<

Usage

Instantiate, or get a shared instance of Defaults

let defaults = Defaults() // or Defaults.shared

Then:

// Define a key
let key = Key<String>("someKey")

// Set a value
defaults.set("Codable FTW 😃", for: key)

// Read the value back
defaults.get(for: key) // Output: Codable FTW 😃

Check if a key has a value:

if defaults.has(for: key) { 
    // Do your thing
}

Complex objects

To persist a complex object just conform to the Codable protocol:

struct Person: Codable {
    let name: String
    let age: Int
}

Then:

// Create a key
let key = Key<Person>("personKey")

// Get an instance of your Codable conforming enum, struct or class
let person = Person(name: "Bonnie Greenwell", age: 80)

// Set the value
defaults.set(person, for: key)

And finally:

// Read it back
let person = defaults.get(for: key)
person?.name // Bonnie Greenwell
person?.age  // 80

Nested Objects

You can also use nested object as long as they conform to the Codable protocol:

enum Pet: String, Codable {
    case cat
    case dog
}

struct Person: Codable {
    let name: String
    let pets: [Pet]
}

// Get a Codable conforming instante
let person = Person(name: "Claire", pets: [.cat])

// Set the value
defaults.set(person, for: key)

// And read it back
let person = defaults.get(for: key)
person?.name        // Claire
person?.pets.first  // cat

License

DefaultsKit is released under the MIT license. See LICENSE for details.