My first attempt to create a game in C++. This project is heavily influenced by this awesome tutorial written by Joey de Vries. It's not a blind copy/past replica though - I rather took main concepts and ideas and implemented them as I saw fit.
- background texture - https://opengameart.org/content/sunset-temple-tiles
- other textures - https://opengameart.org/content/pixel-art-tiles-from-last-escape
- background music - https://opengameart.org/content/tower-defense-theme
All dependencies are presented as git submodules so you can simply download them and build the project. Tested on Visual C++ 14 and MinGW-w64 g++ compilers. Adjust AssetsLoader::OFFSET
if needed. If you are a Windows user you can just download prebuilt game.