(Works on Blender 2.80 ~ 2.90)
Recent Updates
- "Link to" operator updated (for now search the 'Link to' operator).
- Align objects draws a line to show the tool is active.
- All Operators has self report now. you can see python api of each operator in 'Info' or 'Console'.
- Time keys now working on all areas ('N' ',' '.' '/' 'Home' 'End' in Max mode)
- '[' and ']' defined to Left and Right Tool panel open/close toggle (Max Mode only).
- Keymap system has duplication check function.
- Press the 'W','E','R' again toggles between Global/Local coordinate (Max,Maya mode).
- light lister ignore the instance lights to simplify the list.
- "Clear primitive data" combined with "Convert to" command (Max Mode only)
- Hide/Undide updated but not fine yet (because of python limitation for now)
- Keep Prefrence settng when add-on has Disable/Enable or Updated.
- Align objects acts as 3DsMax now. (Select objects, press 'Alt + A' then pick Target).
- Transform type in fixed (Max mode F12)(Object mode only).
- (Ctrl + shift + C) Flet/chamfer in Curve Edit mode.
- (Ctrl + Tab) Multi Modifier Editor.
- UV projections added to UV Edit menu.
- Startup navigation key binding issue solved.
- Float modifire editor can match only selected modifier with selected objects if had same modifier.
- Snap automaticly changes on Move Rotate tool call viea short cut(act more max like).
- View undo can disable now (some times cause the viewport leg).
- Camera lister updated ('C' in Max mode).
- Animated primitives problem solved.
- Object Properties added to Quad menu (not perfect but some thing better than nothing).
- Split Edge added to quad menu.
- 'Z' for find active object in outliner (3DsMax mode).
- Zoom extended updated, works in edit mode too (3DsMax mode).
- Specific frames render replaced but not complete yet.
- 'p' for Perspective toggle removed, 'P' for Perspective and 'U' for Orthographic in 3DsMax Mode.
- Default key mode added to time line.
- keymap changes '7' view statistic, '8' open environment setting (in 3DsMax mode).
- PrimitiveData register error issue fixed.
- Info and Console key map update (More like 3DsMax).
- wireframe toggle restore the previews type (F3 in 3DsMax mode).
- Shader editor assign material to selected objects. (shader editor menu/ tools/ assign to selection).
- Move selected objects to active layer(collection) (header of outliner button with + icon).
- Pivot to first besierpoint for curve objects (View3D/Object/snap/Pivot to First Point).
- Assistance pack option removed and all tools puted under Tools menu on View3D.
- Light lister added (Render/Light lister).
- Keymap system optimized.
- Works on Blender 2.83 Beta.
- Camera lock toggle added to Quad menu.
- BUI added inside the BsMax will use for tools UI.
- Rightclick Droptool disabled when rightclick select is active.
- Automate animated link(child of). active animation assistance tool pack to see it.
- Float Primitive Panel can run in blender mode with out activing the 3DsMax tools.
- Mesh Primitives Update faster (for Blender 2.81 and above).
- New Extrud Mesh object added to Create/Mesh menu (Genarate a Mesh object) (Under Construction).
- Extrud shape object added to Create/Curve menu (Genarate a curve object).
- Convert to regular object added to contex menu and primitive parameters panel.
- Ask for close the Line if click on first point while drawing.
- ...