Pinned Repositories
.NET-runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
critterai
Archive of CAINav Project (Inactive)
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
LockstepEngine
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
LXGameEngine
Game Engine Based on OpenGL
MonoGame.Samples
A few cross-platform game samples using MonoGame.
picCache
a repository store pic
protobuf-net
Protocol Buffers library for idiomatic .NET
protobuf-net-v2-for-ILRuntime
recastnavigation
Navigation-mesh Toolset for Games
man75319's Repositories
man75319/.NET-runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
man75319/critterai
Archive of CAINav Project (Inactive)
man75319/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
man75319/LockstepEngine
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
man75319/LXGameEngine
Game Engine Based on OpenGL
man75319/MonoGame.Samples
A few cross-platform game samples using MonoGame.
man75319/picCache
a repository store pic
man75319/protobuf-net
Protocol Buffers library for idiomatic .NET
man75319/protobuf-net-v2-for-ILRuntime
man75319/recastnavigation
Navigation-mesh Toolset for Games
man75319/RenderTuxture-AlphaBlend
解决Unity粒子在使用AlphaBlend模式时,在摄像机拍摄渲染RenderTexture时与相机背景融合问题
man75319/unity3d_nav_critterai
KBEngine is a MMOG engine of server.
man75319/UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP