/openeb

Open source SDK to create applications leveraging event-based vision hardware equipment

Primary LanguageC++

OpenEB

OpenEB is the open source project associated with Metavision SDK

It enables anyone to get a better understanding of event-based vision, directly interact with events and build their own applications or camera plugins. As a camera manufacturer, ensure your customers benefit from the most advanced event-based software suite available by building your own plugin. As a creator, scientist, academic, join and contribute to the fast-growing event-based vision community.

OpenEB is composed of the Open modules of Metavision SDK:

  • HAL: Hardware Abstraction Layer to operate any event-based vision device.
  • Base: Foundations and common definitions of event-based applications.
  • Core: Generic algorithms for visualization, event stream manipulation, applicative pipeline generation.
  • Core ML: Generic functions for Machine Learning, event_to_video and video_to_event pipelines.
  • Driver: High-level abstraction built on the top of HAL to easily interact with event-based cameras.
  • UI: Viewer and display controllers for event-based data.

OpenEB also contains the source code of Prophesee camera plugins, enabling to stream data from our event-based cameras and to read recordings of event-based data. The supported cameras are:

  • EVK2 - HD
  • EVK3 - VGA/320/HD
  • EVK4 - HD

This document describes how to compile and install the OpenEB codebase. For further information, refer to our online documentation where you will find some tutorials to get you started in C++ or Python, some samples to discover how to use our API and a more detailed description of our modules and packaging.

Compiling on Linux

Compilation and execution were tested on platforms that meet the following requirements:

  • Linux: Ubuntu 20.04 or 22.04 64-bit
  • Architecture: amd64 (a.k.a. x64)
  • Graphic card with support of OpenGL 3.0 minimum
  • CPU with support of AVX2

Compilation on other platforms (alternate Linux distributions, different versions of Ubuntu, ARM processor architecture etc.) was not tested. For those platforms some adjustments to this guide or to the code itself may be required.

Upgrading OpenEB

If you are upgrading OpenEB from a previous version, you should first read carefully the Release Notes as some changes may impact your usage of our SDK (e.g. API updates) and cameras (e.g. firmware update might be necessary).

Then, you need to clean your system from previously installed Prophesee software. If after a previous compilation, you chose to deploy the Metavision files in your system path, then go to the build folder in the source code directory and launch the following command to remove those files:

sudo make uninstall

In addition, make a global check in your system paths (/usr/lib, /usr/local/lib, /usr/include, /usr/local/include) and in your environment variables (PATH, PYTHONPATH and LD_LIBRARY_PATH) to remove occurrences of Prophesee or Metavision files.

Prerequisites

Install the following dependencies:

sudo apt update
sudo apt -y install apt-utils build-essential software-properties-common wget unzip curl git cmake
sudo apt -y install libopencv-dev libboost-all-dev libusb-1.0-0-dev libprotobuf-dev protobuf-compiler
sudo apt -y install libhdf5-dev hdf5-tools libglew-dev libglfw3-dev libcanberra-gtk-module ffmpeg 

Optionally, if you want to run the tests, you need to install Google Gtest and Gmock packages. For more details, see Google Test User Guide:

sudo apt -y install libgtest-dev libgmock-dev

For the Python API, you will need Python and some additional libraries. If Python is not available on your system, install it We support Python 3.8 and 3.9 on Ubuntu 20.04 and Python 3.9 and 3.10 on Ubuntu 22.04. If you want to use other versions of Python, some source code modifications will be necessary

Then install pip and some Python libraries:

sudo apt -y install python3-pip python3-distutils
sudo apt -y install python3.X-dev  # where X is 8, 9 or 10 depending on your Python version (3.8, 3.9 or 3.10)
python3 -m pip install pip --upgrade
python3 -m pip install "opencv-python==4.5.5.64" "sk-video==1.1.10" "fire==0.4.0" "numpy==1.23.4" "h5py==3.7.0" pandas scipy
python3 -m pip install jupyter jupyterlab matplotlib "ipywidgets==7.6.5" pytest command_runner

The Python bindings of the C++ API rely on the pybind11 library, specifically version 2.6.0.

Note that pybind11 is required only if you want to use the Python bindings of the C++ API . You can opt out of creating these bindings by passing the argument -DCOMPILE_PYTHON3_BINDINGS=OFF at step 3 during compilation (see below). In that case, you will not need to install pybind11, but you won't be able to use our Python interface to the C++ API.

Unfortunately, there is no pre-compiled version of pybind11 available, so you need to install it manually:

wget https://github.com/pybind/pybind11/archive/v2.6.0.zip
unzip v2.6.0.zip
cd pybind11-2.6.0/
mkdir build && cd build
cmake .. -DPYBIND11_TEST=OFF
cmake --build .
sudo cmake --build . --target install

To use Machine Learning features, you need to install some additional dependencies.

First, if you have some Nvidia hardware with GPUs, you can optionally install CUDA (11.6 or 11.7) and cuDNN to leverage them with pytorch and libtorch.

Make sure that you install a version of CUDA that is compatible with your GPUs by checking Nvidia compatibility page.

Note that, at the moment, we don't support OpenCL and AMD GPUs.

Then, you will need to install PyTorch 1.13.1. Retrieve and execute the pip command from the installation guide. If the latest Pytorch version doesn't match, please consider looking into the previous versions section.

Then install some extra Python libraries:

python3 -m pip install "numba==0.56.3" "profilehooks==1.12.0" "pytorch_lightning==1.8.6" "tqdm==4.63.0" "kornia==0.6.8"

Compilation

  1. Retrieve the code: git clone https://github.com/prophesee-ai/openeb.git --branch 4.4.0. (If you choose to download an archive of OpenEB from GitHub rather than cloning the repository, you need to ensure that you select a Full.Source.Code.* archive instead of using the automatically generated Source.Code.* archives. This is because the latter do not include a necessary submodule.)
  2. Create and open the build directory in the openeb folder (absolute path to this directory is called OPENEB_SRC_DIR in next sections): cd openeb; mkdir build && cd build
  3. Generate the makefiles using CMake: cmake .. -DBUILD_TESTING=OFF. If you want to specify to cmake which version of Python to consider, you should use the option -DPython3_EXECUTABLE=<path_to_python_to_use>. This is useful, for example, when you have a more recent version of Python than the ones we support installed on your system. In that case, cmake would select it and compilation might fail.
  4. Compile: cmake --build . --config Release -- -j 4

Once the compilation is finished, you have two options: you can choose to work directly from the build folder or you can deploy the OpenEB files in the system path (/usr/local/lib, /usr/local/include...).

  • Option 1 - working from build folder

    • To use OpenEB directly from the build folder, you need to update some environment variables using this script (which you may add to your ~/.bashrc to make it permanent):

      source utils/scripts/setup_env.sh
    • Prophesee camera plugins are included in OpenEB, but you still need to copy the udev rules files in the system path and reload them so that your camera is detected with this command:

      sudo cp <OPENEB_SRC_DIR>/hal_psee_plugins/resources/rules/*.rules /etc/udev/rules.d
      sudo udevadm control --reload-rules
      sudo udevadm trigger
  • Option 2 - deploying in the system path

    • To deploy OpenEB, launch the following command:

      sudo cmake --build . --target install

      Note that you ou can also deploy the OpenEB files (applications, samples, libraries etc.) in a directory of your choice by using the CMAKE_INSTALL_PREFIX variable (-DCMAKE_INSTALL_PREFIX=<OPENEB_INSTALL_DIR>) when generating the makefiles in step 3. Similarly, you can configure the directory where the Python packages will be deployed using the PYTHON3_SITE_PACKAGES variable (-DPYTHON3_SITE_PACKAGES=<PYTHON3_PACKAGES_INSTALL_DIR>).

    • you also need to update LD_LIBRARY_PATH and HDF5_PLUGIN_PATH (which you may add to your ~/.bashrc to make it permanent):

      export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib
      export HDF5_PLUGIN_PATH=$HDF5_PLUGIN_PATH:/usr/local/lib/hdf5/plugin

Note that if you are using a third-party camera, you need to install the plugin provided by the camera vendor and specify the location of the plugin using the MV_HAL_PLUGIN_PATH environment variable.

To get started with OpenEB, you can download some sample recordings and visualize them with metavision_viewer or you can stream data from your Prophesee-compatible event-based camera.

Running the test suite (Optional)

Running the test suite is a sure-fire way to ensure you did everything well with your compilation and installation process.

  • Download the files necessary to run the tests. Click Download on the top right folder. Beware of the size of the obtained archive which weighs around 1.2 Gb.

  • Extract and put the content of this archive to <OPENEB_SRC_DIR>/datasets. For instance, the correct path of sequence gen31_timer.raw should be <OPENEB_SRC_DIR>/datasets/openeb/gen31_timer.raw.

  • Regenerate the makefiles with the test options enabled:

cd <OPENEB_SRC_DIR>/build
cmake .. -DBUILD_TESTING=ON
  • Compile again. cmake --build . --config Release -- -j 4

  • Finally, run the test suite: ctest --verbose

Compiling on Windows

Currently, we support only Windows 10. Compilation on other versions of Windows was not tested. For those platforms some adjustments to this guide or to the code itself may be required.

Upgrading OpenEB

If you are upgrading OpenEB from a previous version, you should first read carefully the Release Notes as some changes may impact your usage of our SDK (e.g. API updates) and cameras (e.g. firmware update might be necessary).

Then, if you have previously installed any Prophesee's software, you will need to uninstall it first. Remove the folders where you installed Metavision artifacts (check both the build folder of the source code and C:\Program Files\Prophesee which is the default install path of the deployment step).

Prerequisites

Some steps of this procedure don't work on FAT32 and exFAT file system. Hence, make sure that you are using a NTFS file system before going further.

You must enable the support for long paths:

  • Hit the Windows key, type gpedit.msc and press Enter
  • Navigate to Local Computer Policy > Computer Configuration > Administrative Templates > System > Filesystem
  • Double-click the "Enable Win32 long paths" option, select the "Enabled" option and click "OK"

To compile OpenEB, you will need to install some extra tools:

  • install git
  • install CMake 3.21
  • install Microsoft C++ compiler (64-bit). You can choose one of the following solutions:
  • install vcpkg that will be used for installing dependencies:
  • install the libraries by running vcpkg.exe install --triplet x64-windows libusb eigen3 boost opencv glfw3 glew gtest dirent hdf5[cpp,threadsafe,tools,zlib]
    • Note that to avoid using --triplet x64-windows, which informs vcpkg to install packages for a x64-windows target, you can run setx VCPKG_DEFAULT_TRIPLET x64-windows (you need to close the command line and re-open it to ensure that this variable is set)
  • Finally, download and install ffmpeg and add the bin directory to your PATH.

Note that if you are using vcpkg for various projects or multiple versions of OpenEB, you might want to optimize the number of vcpkg install you manage. To do so, you will need the versions of the libraries we require. Those can be found in the vcpkg repository but we list them here for convenience:

  • libusb: 1.0.24
  • eigen3: 3.4.0
  • boost: 1.78.0
  • opencv: 4.5.5
  • glfw3: 3.3.6
  • glew: 2.2.0
  • gtest: 1.11.0
  • dirent: 1.23.2
  • hdf5: 1.12.1

Installing Python and libraries

  • Download "Windows x86-64 executable installer" for one of these Python versions:
  • Add Python install and script directories in your PATH and make sure they are listed before the WindowsApps folder which contains a Python alias launching the Microsoft Store. So, if you installed Python 3.8 in the default path, your user PATH should contain those three lines in that order:
%USERPROFILE%\AppData\Local\Programs\Python\Python38
%USERPROFILE%\AppData\Local\Programs\Python\Python38\Scripts
%USERPROFILE%\AppData\Local\Microsoft\WindowsApps

Then install pip and some Python libraries:

python -m pip install pip --upgrade
python -m pip install "opencv-python==4.5.5.64" "sk-video==1.1.10" "fire==0.4.0" "numpy==1.23.4" "h5py==3.7.0" pandas scipy
python -m pip install jupyter jupyterlab matplotlib "ipywidgets==7.6.5" pytest command_runner

Install pybind

The Python bindings of the C++ API rely on the pybind11 library. You should install pybind using vcpkg in order to get the appropriate version: vcpkg.exe install --triplet x64-windows pybind11

Note that pybind11 is required only if you plan to use the Python bindings of the C++ API. You can opt out of creating these bindings by passing the argument -DCOMPILE_PYTHON3_BINDINGS=OFF at step 2 during compilation (see section "Compilation using CMake"). In that case, you will not need to install pybind11, but you won't be able to use our Python interface to the C++ API.

Prerequisites for the ML module

To use Machine Learning features, you need to install some additional dependencies.

First, if you have some Nvidia hardware with GPUs, you can optionally install CUDA (11.6 or 11.7) and cuDNN to leverage them with pytorch and libtorch.

Then, you will need to install PyTorch 1.13.1. Retrieve and execute the pip command from the installation guide. If the latest Pytorch version doesn't match, please consider looking into the previous versions section.

Then install some extra Python libraries:

python -m pip install "numba==0.56.3" "profilehooks==1.12.0" "pytorch_lightning==1.8.6" "tqdm==4.63.0" "kornia==0.6.8"

Compilation

First, retrieve the codebase:

git clone https://github.com/prophesee-ai/openeb.git --branch 4.4.0

Note that if you choose to download an archive of OpenEB from GitHub rather than cloning the repository, you need to ensure that you select a Full.Source.Code.* archive instead of using the automatically generated Source.Code.* archives. This is because the latter do not include a necessary submodule.

Compilation using CMake

Open a command prompt inside the openeb folder (absolute path to this directory is called OPENEB_SRC_DIR in next sections) and do as follows:

  1. Create and open the build directory, where temporary files will be created: mkdir build && cd build
  2. Generate the makefiles using CMake: cmake -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> ... Note that the value passed to the parameter -DCMAKE_TOOLCHAIN_FILE must be an absolute path, not a relative one.
  3. Compile: cmake --build . --config Release --parallel 4

Once the compilation is done, you have two options: you can choose to work directly from the build folder or you can deploy the OpenEB files (applications, samples, libraries etc.) in a directory of your choice.

  • Option 1 - working from build folder

    • To use OpenEB directly from the build folder, you need to update some environment variables using this script:

      utils\scripts\setup_env.bat
  • Option 2 - deploying in a directory of your choice

    • To deploy OpenEB, configure the target folder (OPENEB_INSTALL_DIR) with CMAKE_INSTALL_PREFIX variable and the directory where the Python packages will be deployed (PYTHON3_PACKAGES_INSTALL_DIR) using the PYTHON3_SITE_PACKAGES variable when generating the solution in step 2:

      cmake -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> -DCMAKE_INSTALL_PREFIX=<OPENEB_INSTALL_DIR> -DPYTHON3_SITE_PACKAGES=<PYTHON3_PACKAGES_INSTALL_DIR> -DBUILD_TESTING=OFF ..
    • You can now launch the actual compilation and installation of the OpenEB files (your console should be launched as an administrator) :

    cmake --build . --config Release --parallel 4
    cmake --build . --config Release --target install
    • You also need to edit the PATH, HDF5_PLUGIN_PATH and PYTHONPATH environment variables:

      • append <OPENEB_INSTALL_DIR>\bin to the PATH
      • append <OPENEB_INSTALL_DIR>\lib\hdf5\plugin to the HDF5_PLUGIN_PATH
      • append <PYTHON3_PACKAGES_INSTALL_DIR> to the PYTHONPATH
    • If you did not customize the install folders when generating the solution, the PYTHONPATH environment variable needs not be modified and the OPENEB_INSTALL_DIR can be replaced by C:\Program Files\Prophesee in the previous instructions.

Compilation using MS Visual Studio

Open a command prompt inside the openeb folder (absolute path to this directory is called OPENEB_SRC_DIR in next sections) and do as follows:

  1. Create and open the build directory, where temporary files will be created: mkdir build && cd build
  2. Generate the Visual Studio files using CMake: cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> .. (adapt to your Visual Studio version). Note that the value passed to the parameter -DCMAKE_TOOLCHAIN_FILE must be an absolute path, not a relative one.
  3. Open the solution file metavision.sln, select the Release configuration and build the ALL_BUILD project.

Once the compilation is done, you can choose to work directly from the build folder or you can deploy the OpenEB files (applications, samples, libraries etc.) in a directory of your choice.

  • Option 1 - working from the build folder

    • To use OpenEB directly from the build folder, you need to update the environment variables as done in the script utils\scripts\setup_env.bat
  • Option 2 - deploying OpenEB

    • To deploy OpenEB, you need to build the INSTALL project. By default, files will be deployed in C:\Program Files\Prophesee

Camera Plugins

Prophesee camera plugins are included in OpenEB, but you need to install the drivers for the cameras to be available on Windows. To do so, follow this procedure:

  1. download wdi-simple.exe from our file server
  2. execute the following commands in a Command Prompt launched as an administrator:
wdi-simple.exe -n "EVK" -m "Prophesee" -v 0x04b4 -p 0x00f4
wdi-simple.exe -n "EVK" -m "Prophesee" -v 0x03fd -p 0x5832 -i 00
wdi-simple.exe -n "EVK" -m "Prophesee" -v 0x04b4 -p 0x00f5
wdi-simple.exe -n "EVK" -m "Prophesee" -v 0x04b4 -p 0x00f3

If you are using a third-party camera, you need to follow the instructions provided by the camera vendor to install the driver and the camera plugin. Make sure that you reference the location of the plugin in the MV_HAL_PLUGIN_PATH environment variable.

Getting Started

To get started with OpenEB, you can download some sample recordings and visualize them with metavision_viewer or you can stream data from your Prophesee-compatible event-based camera.

Running the test suite (Optional)

Running the test suite is a sure-fire way to ensure you did everything well with your compilation and installation process.

  • Download the files necessary to run the tests. Click Download on the top right folder. Beware of the size of the obtained archive which weighs around 1.2 Gb.

  • Extract and put the content of this archive to <OPENEB_SRC_DIR>/datasets. For instance, the correct path of sequence gen31_timer.raw should be <OPENEB_SRC_DIR>/datasets/openeb/gen31_timer.raw.

  • To run the test suite you need to reconfigure your build environment using CMake and to recompile

    • Compilation using CMake
    1. Regenerate the build using CMake (note that -DCMAKE_TOOLCHAIN_FILE must be absolute path, not a relative one)::

      cd <OPENEB_SRC_DIR>/build
      cmake -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> -DBUILD_TESTING=ON ..
      
    2. Compile: cmake --build . --config Release --parallel 4

    • Compilation using MS Visual Studio
    1. Generate the Visual Studio files using CMake (adapt the command to your Visual Studio version):

      cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_TOOLCHAIN_FILE=<OPENEB_SRC_DIR>\cmake\toolchains\vcpkg.cmake -DVCPKG_DIRECTORY=<VCPKG_SRC_DIR> -DBUILD_TESTING=ON ..

      Note that the value passed to the parameter -DCMAKE_TOOLCHAIN_FILE must be an absolute path, not a relative one.

    2. Open the solution file metavision.sln, select the Release configuration and build the ALL_BUILD project.

  • Running the test suite is then simply ctest -C Release