This project is currently undergoing a refactor and consolidation to make it easier to get it running.
Content creation tool designed to enable rapid experimental content creation and user testing for XR. Includes real-time collaboration and streamlined interaction/content design patterns.
The first version (built in 2019) enabled real-time synchronized editing of Unity objects across multiple platforms, including HoloLens, Mobile phones, Web and Unity.
The primary objective for the next version (2020) is to enable authoring XR-specific interactions and manage state, including features included in VRTK and ARCore.
Features on the roadmap include recording analytics data.
Project has been developed by UCF Senior Design students, including:
- Victor Solal
- Morgan Wilkinson
- Owen Mak
- John Lynch
- Faisal Salameh
- Matthew Kurtz
- Philip Bettler
- Nyasha Frank
- Yash Bhosale
- Alexis Lambert
- Jonathan “Aiden” Havener
- Jonathan White
- Kayden Wilkinson
- Manuel Govea
- Stephen Rigdon