HoloLens2 Native Template
A template for Microsoft HoloLens2 developer who want to develop without game engine such as Unity and Unreal Engine.
Using OpenXR and DirextX11.
This source code minimalize and usually CPP coding based on maluoi / OpenXRSamples.
Technical set.
- Visual Studio 2022
- C++
- DirectX 11 and HLSL
- OpenXR
- HoloLens2
Branch
- main : Minimal program as base template.
- show-objects: Only appear 3D objects.
- interactive: You can controll a object.