mapbase-source/source-sdk-2013
This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.
C++NOASSERTION
Pinned issues
Issues
- 0
[GAME] func_precipitation clamp flag does not work as expected for particle snow and ash
#330 opened by JillCrungus - 0
- 3
[VISUAL] Skyboxes are culled when looking away with a high enough FOV
#305 opened by HoneyfrostStudio - 3
[GAME] prop_physics simply disappear when broken all at once with ent_fire command.
#327 opened by andris86 - 0
- 0
- 0
- 3
[CODE] Script hook parameter reset on Linux
#244 opened by samisalreadytaken - 2
- 0
[GAME] Env_flare crash
#314 opened by meatspace - 0
[GAME] Issues with HudLayout.res
#313 opened by cicadayl - 0
[VISUAL] Add an Input to control MaxDensityLerp on the env_fog_controller. (Akin to L4D's input.)
#310 opened by 12gaugez - 0
[VISUAL] The projected texture/env_global_light's farZ is overriding the world's farZ
#307 opened by HoneyfrostStudio - 0
[VISUAL] Shadows created by an env_global_light entity, and casted on textures using "sdk_" shaders and $envmap, will always look sharp
#304 opened by HoneyfrostStudio - 0
[GAME] Explosive barrels explode after launched in the air by the Gravity gun and then picked up.
#306 opened by Wikot235 - 3
- 0
[MISC] Autocubemap crashes when not in a level
#296 opened by Blixibon - 0
[VSCRIPT] Expose CMeshBuilder
#295 opened by Blixibon - 4
The logo at the top of the wiki doesn't display.
#267 opened by MesaBlack - 1
- 1
[CODE] Issue with MP branch, Shaders wont compile
#278 opened by valina354 - 2
[CODE] Client fails to compile.
#283 opened by UnknownDeveloper240 - 4
Vrad does not support Command line parameter
#287 opened by Unusuario2 - 2
- 0
- 0
[CODE] vgui_controls library doesn't compile when included outside of client.dll
#228 opened by Blixibon - 1
[VSCRIPT] mapspawn_addon doesn't load from VPK paths
#242 opened by Blixibon - 0
[CODE] Small typo in CLogicBranch that seems to exist in all branches of the Source engine.
#227 opened by maxik34 - 0
[GAME] Soundscapes do not work, and bringing up the debug commands crashes the game
#280 opened by IkerPineapple - 6
[GAME] You can't playback different videos with multiple vgui_movie_displays in a single map.
#259 opened by fulano0esquerda - 0
- 0
- 0
[MISC] Outputs for panel button of vgui_screen
#263 opened by Yankumo-Koishi - 2
[VISUAL] SDK_Core doesnt exist
#238 opened by valina354 - 2
[VISUAL] $Bumpmap2 doesn't render ( LightmappedGeneric / WorldVertexTransition )
#256 opened by WhiteRedDragons - 0
[VISUAL] Missing Code / Static Combo Value too high on VertexLitGeneric Bumped
#257 opened by WhiteRedDragons - 0
- 0
- 3
- 0
[GAME] S.L.A.M doesn't detonate despite the detonator is armed if the right hand holds a tripmine ready to be attached
#249 opened by Vlad-Melnichuk - 0
- 14
[VSCRIPT] srand changes and seed function
#246 opened by celisej567 - 0
- 2
[VISUAL] Implement actual cascaded shadow mapping
#241 opened by Lettuce144 - 5
[NPCs] Navigation Meshes from Left 4 Dead
#240 opened by xCommandoBoocex - 2
[VISUAL] vgui_text_display will never show if it spawns in the player's view
#235 opened by 8BEATER-Il-S - 3
- 3
Weapon_portalgun[MISC]
#233 opened by movercell - 3
[GAME] CSM
#226 opened by breakdowngamesYT - 0
[MISC] Map-specific surfaceprops don't work until the map is restarted or another map with custom surfaceprops is loaded
#225 opened by Blixibon