/spectagular

spectacular Golang struct tag parsing

Primary LanguageGoMIT LicenseMIT

spectagular

A simple go library for parsing and managing struct tags as structs using generics and nothing but the standard library.

In general it's not very often you need to parse struct tags, but if you do this library is designed to help by automatically converting struct tags to their expected value as well as cache/validate said values. A good example of how this could be useful is a package like the encoding/json package which uses a well defined set of struct tag options that could be described with the following struct:

type JSONStructTag struct {
    // here $name indicates that it is either the first option or the name of the field if empty
    Name      string `structtag:"$name"`
    OmitEmpty bool   `structtag:"omitempty"`
    String    bool   `structtag:"string"`
}

By using this package you could then parse any struct with json tags like so:

// an example of a typical struct with json tags
type Person struct {
    Name string `json:",omitempty"`
    Age  int    `json:"age"`
}

// look at the "json" struct tags and convert the options to type JSONStructTag
fieldTags, err := spectagular.ParseTagsForType[JSONStructTag]("json", reflect.TypeOf(&Person{}))
// fieldTags is a []spectagular.FieldTag that is equivalent to:
/*
[]FieldTag{{ 
    FieldName: "Name",
    FieldIndex: 0,
    Value: JSONStructTag{ Name: "Name", OmitEmpty: true, String: false },
}, {
    FieldName: "Age",
    FieldIndex: 1,
    Value: JSONStructTag{ Name: "age", OmitEmpty: false, String: false },
}}
*/

You can even set up a cache of parsed tags which is good for repetitive workflows like web servers.

// functionally equivalent to the above example
cache, err := spectagular.NewFieldTagCache[JSONStructTag]("json")
fieldTags, err := cache.GetOrAdd(reflect.TypeOf(&Person{}))
// there are also individual Get/Add methods

How it works

spectagular supports all the simple go types including:

  • integers: int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64
  • floats: float32, float64
  • time.Duration
  • complex: complex64, complex128
  • string
  • bool

as well as pointers/slices (not arrays) of any of the above. There is also support for parsing custom types that implement this interface:

type StructTagOptionUnmarshaler interface {
    UnmarshalTagOption(field reflect.StructField, value string) (reflect.Value, error)
}

Internally, strconv is used to parse most types and time.ParseDuration for time.Duration fields. Other parsing rules are as follows:

  • Anything with a structtag value of $name will always match the first field in it's entirety. If it is empty, then it will default to the field name (i.e. how encoding/json uses struct tags).
  • Fields can be marked as required which will cause parsing to return an error if the field fails parsing or is not found. If a field is not required then errors will be ignored unless they are formatting errors that could affect other fields (i.e. missing an end bracket/quote).
  • Fields are comma delimeted and are expected to be of one of the following forms:
    • key=value (true bool values are implicit and dont require value)
    • key='value' (start/end quotes will be ignored and can be escaped with \\'. parsing will fail if the end quote isnt matched)
    • key=[value,...] (if the field is a slice then everything between the brackets will be parsed with the above rules, otherwise the brackets will just be ignored. ending brackets that are literal must be escaped with \\])

Limitations:

This library does not currently support:

  • map (although I guess you could parse JSON)
  • arrays (supported slices, but sized arrays are not currently supported)
  • time.Time (mostly due to not wanting to deal with varying formats for date strings, Id like to fix this at some point though)
  • matrices (i.e. [][]int, having to recursively match inner brackets seems painful and struct tags really shouldnt be used for such complicated logic IMO)