Pinned Repositories
antenna_mom
arduino-esp32
Arduino core for the ESP32
binocular
Not exactly a telescope, but it's useful sometimes. Extension to search/navigate through files and workspaces.
can_controller
Projeto disciplina - Redes Automotivas
can_encoder_decoder
ode_solver
Métodos para resolver equações diferenciais ordinárias escrito em python.
radl
roguelike assistant dev lib
snakecpp
A simple snake game written in C++ with SFML
tetris
Barebones tetris with Raylib
vl6180x-esp-idf
Port of the vl6180x to use with esp-idf from the STMicroelectronics API
marcogmaia's Repositories
marcogmaia/vl6180x-esp-idf
Port of the vl6180x to use with esp-idf from the STMicroelectronics API
marcogmaia/tetris
Barebones tetris with Raylib
marcogmaia/radl
roguelike assistant dev lib
marcogmaia/snakecpp
A simple snake game written in C++ with SFML
marcogmaia/antenna_mom
marcogmaia/arduino-esp32
Arduino core for the ESP32
marcogmaia/binocular
Not exactly a telescope, but it's useful sometimes. Extension to search/navigate through files and workspaces.
marcogmaia/can_controller
Projeto disciplina - Redes Automotivas
marcogmaia/can_encoder_decoder
marcogmaia/cin_dl
marcogmaia/cli
A library for interactive command line interfaces in modern C++
marcogmaia/devblog
marcogmaia/esp32-asio-server
marcogmaia/judges
Solutions to a few judge problems.
marcogmaia/kickstart.nvim
A launch point for your personal nvim configuration
marcogmaia/lib
single header libraries for C/C++
marcogmaia/lms
marcogmaia/magm.wtf
My personal website.
marcogmaia/maiascan
marcogmaia/martha
marcogmaia/mirror_esp32
marcogmaia/ml_mfpt
marcogmaia/raylib
A simple and easy-to-use library to enjoy videogames programming
marcogmaia/raylibExtras
Utilities and common code for use with raylib
marcogmaia/redes_neurais
marcogmaia/rltk
Roguelike Toolkit - Modern C++ (14) SFML-based toolkit for creating roguelikes.
marcogmaia/rltk_rl
marcogmaia/rustrl
marcogmaia/tele_visio
Telemetry visualizer tool
marcogmaia/Thor
SFML Extension with various game programming features, like particles, animations, vector operations