Work on an Unreal Game Prototype. The goal of a prototype is to provide a Proof of Concept for whether a certain idea is technically achievable and/or fun and engaging. Focus on exploring the core mechanics of such a game. Make the prototype pretty only if you have enough time.
In this group project, you can lay yourselves a great foundation for the examination project which will be a 10-week-project in November-December and expected to yield you a final, great portfolio piece (and the last chance for a while to dedicate yourself full-time to a project that you develop for the fun for it and not to be profitable).
You will have a certain range of freedom for the examination project. But the range of freedom will definitely allow you to continue work on this prototype or to re-implement it "the right way".
- Functionality: The core mechanics of the game are playable.
- Media: The following Media is available on the GitHub Repository:
- A Trailer
- Screenshots
- Project Description
- Personal Documentation
- Post Mortem
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Gameplay: The gameplay is engaging and enjoyable.
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Graphics and Audio: The game has appropriate visuals and audio that complement the theme and enhance the overall experience.
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Optimization and Performance: The game runs smoothly on the desired target platform
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Itch.io Release: The following Media is available on the Prototype's itch.io Page:
- A Trailer
- Screenshots
- Project Description
- A downloadable build for Windows
- (BONUS: A downloadable build for Mac)