- DESCRIPTION
- SYNOPSIS
- USAGE
- OBJECTS IMPLEMENTED
- CONFIGURATION
- BEYOND THE API
- REQUIREMENTS
- INSTALL
- HELP
- LICENSE
The ruby-jss project provides a Ruby module called JSS, which is used for accessing the REST API of the JAMF Software Server (JSS), the core of Jamf Pro, an enterprise-level management tool for Apple devices from JAMF Software, LLC. It is available as a rubygem, and the source is on github.
The module abstracts API resources as Ruby objects, and provides methods for interacting with those resources. It also provides some features that aren't a part of the API itself, but come with other Jamf-related tools, such as uploading .pkg and .dmg {JSS::Package} data to the master distribution point, and the installation of {JSS::Package} objects on client machines. (See BEYOND THE API
The module is not a complete implementation of the Jamf API. Only some API objects are modeled, some only minimally. Of those, some are read-only, some partially writable, some fully read-write (all implemented objects can be deleted) See OBJECTS IMPLEMENTED for a list.
We've implemented the things we need in our environment, and as our needs grow, we'll add more. Hopefully others will find it useful, and add more to it as well.
Full technical documentation can be found here.
require 'ruby-jss'
# Connect to the API
JSS.api.connect user: jss_user, pw: jss_user_pw, server: jss_server_hostname
# get an array of basic data about all JSS::Package objects in the JSS:
pkgs = JSS::Package.all
# get an array of names of all JSS::Package objects in the JSS:
pkg_names = JSS::Package.all_names
# Get a static computer group. This creates a new Ruby object
# representing the existing JSS computer group.
mg = JSS::ComputerGroup.fetch name: "Macs of interest"
# Add a computer to the group
mg.add_member "pricklepants"
# save changes back to the JSS, mg.update works also
mg.save
# Create a new network segment to store in the JSS.
# This makes a new Ruby Object that doesn't yet exist in the JSS.
ns = JSS::NetworkSegment.make(
name: 'Private Class C',
starting_address: '192.168.0.0',
ending_address: '192.168.0.255'
)
# Associate this network segment with a specific building,
# which must exist in the JSS, and be listed in JSS::Building.all_names
ns.building = "Main Office"
# Associate this network segment with a specific software update server,
# which must exist in the JSS, and be listed in JSS::SoftwareUpdateServer.all_names
ns.swu_server = "Main SWU Server"
# save the new network segment in the JSS, ns.create works as well
ns.save
Before you can work with JSS Objects via the API, you have to connect to it.
The constant {JSS::API} contains the connection to the API (a singleton instance of {JSS::APIConnection}). When the JSS Module is first loaded, it isn't connected. To remedy that, use JSS.api.connect, passing it values for the connection. In this example, those values are stored in the local variables jss_user, jss_user_pw, and jss_server_hostname, and others are left as default.
JSS.api.connect user: jss_user, pw: jss_user_pw, server: jss_server_hostname
Make sure the user has privileges in the JSS to do things with desired Objects.
The {JSS::API#connect} method also accepts the symbols :stdin and :prompt as values for :pw, which will cause it to read the password from stdin, or prompt for it in the shell. See the {JSS::APIConnection} class for more connection options and details about its methods.
Also see JSS::Configuration, and the CONFIGURATION section below, for how to store server connection parameters in a simple config file.
All API Object classes are subclasses of JSS::APIObject and share methods for listing, retrieving, and deleting from the JSS. All supported objects can be listed, retrieved and deleted, but only some can be updated or created. See below for the level of implementation of each class.
To get an Array of every object in the JSS of some Class, call that Class's .all method:
JSS::Computer.all # => [{:name=>"cephei", :id=>1122},{:name=>"peterparker", :id=>1218}, {:name=>"rowdy", :id=>931}, ...]
The Array will contain a Hash for each item, with at least a :name and an :id. Some classes provide more data for each item. To get just the names or just the ids in an Array, use the .all_names or .all_ids Class method
JSS::Computer.all_names # => ["cephei", "peterparker", "rowdy", ...]
JSS::Computer.all_ids # => [1122, 1218, 931, ...]
Some Classes provide other ways to list objects, depending on the data available, e.g. JSS::MobileDevice.all_udids
To retrieve a single object call the class's constructor .fetch method and provide a name:, id:, or other valid lookup attribute.
a_dept = JSS::Department.fetch name: "Payroll" # => #<JSS::Department:0x10b4c0818...
Some classes can use more than just the :id and :name keys for lookups, e.g. computers can be looked up with :udid, :serial_number, or :mac_address.
NOTE: A class's '.fetch' method is now the preferred method to use for retrieving existing objects. The '.new' method still works as before, but is deprecated for object retrieval and doing so may raise errors in the future. See below for using .make to create new objects in the JSS.
Some Objects can be created anew in the JSS via ruby. To do so, first make a Ruby object using the class's .make method and providinga unique :name:, e.g.
new_pkg = JSS::Package.make name: "transmogrifier-2.3-1.pkg"
NOTE: some classes require more data than just a :name when created with .make.
Then set the attributes of the new object as needed
new_pkg.reboot_required = false
new_pkg.category = "CoolTools"
# etc..
Then use the #create method to create it in the JSS. The #save method is an alias of #create
new_pkg.create # returns 453, the id number of the object just created
NOTE: A class's '.make' method is now the preferred method to use for creating new objects. The '.new id: :new' method still works as before, but is deprecated for object creation and doing so may raise errors in the future.
Some objects can be modified in the JSS.
existing_script = JSS::Script.fetch id: 321
existing_script.name = "transmogrifier-2.3-1.post-install"
After changing any attributes, use the #update method (also aliased to #save) to push the changes to the JSS.
existing_script.update # => returns the id number of the object just saved
To delete an object, just call its #delete method
existing_script = JSS::Script.fetch id: 321
existing_script.delete # => true # the delete was successful
See JSS::APIObject, the parent class of all API resources, for general information about creating, reading, updating/saving, and deleting resources.
See the individual subclasses for any details specific to them.
See each Class's documentation for details.
- {JSS::AdvancedComputerSearch}
- {JSS::AdvancedMobileDeviceSearch}
- {JSS::AdvancedUserSearch}
- {JSS::Building}
- {JSS::Category}
- {JSS::ComputerExtensionAttribute}
- {JSS::ComputerGroup}
- {JSS::Department}
- {JSS::MobileDeviceApplication}
- {JSS::MobileDeviceExtensionAttribute}
- {JSS::MobileDeviceGroup}
- {JSS::NetworkSegment}
- {JSS::Package}
- {JSS::Peripheral}
- {JSS::PeripheralType}
- {JSS::RemovableMacAddress}
- {JSS::RestrictedSoftware}
- {JSS::Script}
- {JSS::Site}
- {JSS::User}
- {JSS::UserExtensionAttribute}
- {JSS::UserGroup}
- {JSS::WebHook}
- {JSS::Computer} - limited to modifying
- name
- barcodes
- asset tag
- ip address
- location data
- purchasing data
- editable extension attributes
- {JSS::MobileDevice} - limited to modifying
- asset tag
- location data
- purchasing data
- editable extension attributes
- {JSS::Policy} - limited to modifying
- scope (see {JSS::Scopable::Scope})
- name
- enabled
- category
- triggers
- packages
- scripts
- file & process actions
- {JSS::OSXConfigurationProfile}
NOTE Even in the API and the WebApp, Computer and Mobile Device data gathered by an Inventory Upate (a.k.a. 'recon') is not editable.
- {JSS::ComputerInvitation}
These must be created and edited via the JSS WebApp
- {JSS::DistributionPoint}
- {JSS::LDAPServer}
- {JSS::NetBootServer}
- {JSS::SoftwareUpdateServer}
All supported API Objects can be deleted
Other useful classes:
- {JSS::APIConnection} - An object representing the connection to the REST API
- {JSS::DBConnection} - An object representing the connection to MySQL database, if used
- {JSS::Server} - An encapsulation of some info about the JamfPro server, such as the version and license. An instance is available as an attribute of the {JSS::APIConnection} singleton.
- {JSS::Client} - An object representing the local machine as a Casper-managed client, and JAMF-related info and methods
The {JSS::Configuration} singleton class is used to read, write, and use site-specific defaults for the JSS module. When the Module is required, the single instance of {JSS::Configuration} is created and stored in the constant {JSS::CONFIG}. At that time the system-wide file /etc/jss_gem.conf is examined if it exists, and the items in it are loaded into the attributes of {JSS::CONFIG}. The user-specific file ~/.jss_gem.conf then is examined if it exists, and any items defined there will override those values from the system-wide file.
The values defined in those files are used as defaults throughout the module. Currently, those values are only related to establishing the API connection. For example, if a server name is defined, then a :server does not have to be specified when calling {JSS::API#connect}. Values provided explicitly when calling JSS.api.connect will override the config values.
While the {JSS::Configuration} class provides methods for changing the values, saving the files, and re-reading them, or reading an arbitrary file, the files are text files with a simple format, and can be created by any means desired. The file format is one attribute per line, thus:
attr_name: value
Lines that don’t start with a known attribute name followed by a colon are ignored. If an attribute is defined more than once, the last one wins.
The currently known attributes are:
- api_server_name [String] the hostname of the JSS API server
- api_server_port [Integer] the port number for the API connection
- api_verify_cert [Boolean] 'true' or 'false' - if SSL is used, should the certificate be verified? (usually false for a self-signed cert)
- api_username [String] the JSS username for connecting to the API
- api_timeout_open [Integer] the number of seconds for the open-connection timeout
- api_timeout [Integer] the number of seconds for the response timeout
To put a standard server & username on all client machines, and auto-accept the JSS's self-signed https certificate, create the file /etc/jss_gem.conf containing three lines like this:
api_server_name: casper.myschool.edu
api_username: readonly-api-user
api_verify_cert: false
and then any calls to JSS.api.connect will assume that server and username, and won't complain about the self-signed certificate.
The config files don't store passwords and the {JSS::Configuration} instance doesn't work with them. You'll have to use your own methods for acquiring the password for the JSS.api.connect call.
The {JSS::API#connect} method also accepts the symbols :stdin# and :prompt as values for the :pw argument, which will cause it to read the password from a line of stdin, or prompt for it in the shell.
If you must store a password in a file, or retrieve it from the network, make sure it's stored securely, and that the JSS user has limited permissions.
Here's an example of how to use a password stored in a file:
password = File.read "/path/to/secure/password/file" # read the password from a file
JSS.api.connect pw: password # other arguments used from the config settings
And here's an example of how to read a password from a web server and use it.
require 'open-uri'
password = open('https://server.org.org/path/to/password').read
JSS.api.connect pw: password # other arguments used from the config settings
While the Jamf Pro API provides access to object data in the JSS, this gem tries to use that data to provide more than just information exchange. Here are some examples of how we use the API data to provide functionality found in various Casper tools:
- Client Machine Access
- The {JSS::Client} module provides the ability to run jamf binary commands, and access the local cache of package receipts
- Package Installation
- {JSS::Package} objects can be installed on the local machine, from the appropriate distribution point
- Script Execution
- {JSS::Script} objects can be executed locally on demand
- Package Creation
- The {JSS::Composer} module provides creation of very simple .pkg and .dmg packages
- {JSS::Package} objects can upload their .pkg or .dmg files to the master distribution point ({JSS::Script} objects can also if you store them there.)
- Reporting/AdvancedSearch exporting
- {JSS::AdvancedSearch} subclasses can export their results to csv, tab, and xml files.
- LDAP Access
- {JSS::LDAPServer} objects can query the LDAP servers for user, group, and membership data.
- MDM Commands
- {JSS::MobileDevice}s (and eventually {JSS::Computer}s) can be sent MDM commands
- Extension Attributes
- {JSS::ExtensionAttribute} work with {JSS::AdvancedSearch} subclasses to provide extra reporting about Ext. Attrib. values.
ruby-jss was written for:
- Mac OS X 10.9 or higher
- Ruby 2.0 or higher
- Casper Suite version 9.4 or higher
It also requires these gems, which will be installed automatically if you install JSS with gem install jss
- rest-client >=1.6.7 ( >= 1.7.0 with Casper >= 9.6.1) http://rubygems.org/gems/rest-client
- json or json_pure >= 1.6.5 http://rubygems.org/gems/json or http://rubygems.org/gems/json_pure
- (only in ruby 1.8.7. Ruby >= 1.9 has json in its standard library)
- ruby-mysql >= 2.9.12 http://rubygems.org/gems/ruby-mysql
- (only for a few things that still require direct SQL access to the JSS database)
- plist =3.1.0 http://rubygems.org/gems/plist
- for the {JSS::Composer} module and {JSS::Client} class
- net-ldap >= 0.3.1 http://rubygems.org/gems/net-ldap
- for accessing the LDAP servers defined in the JSS, to check for user and group info.
NOTE: You may need to install XCode, and it's CLI tools, in order to install the required gems.
In general, you can install ruby-jss with this command:
gem install ruby-jss
Full documentation is available at rubydoc.info
Copyright 2017 Pixar
Licensed under the Apache License, Version 2.0 (the "Apache License") with modifications. See LICENSE.txt for details