Reko (Swedish: "decent, obliging") is a C# project containing a decompiler for machine code binaries. This project is freely available under the GNU General Public License.
The project consists of front ends, core decompiler engine, and back ends to help it achieve its goals. A command-line, a Windows GUI, and a ASP.NET front end exist at the time of writing. The decompiler engine receives inputs from the front ends in the form of either individual executable files or decompiler project files. Reko project files contain additional information about a binary file, helpful to the decompilation process or for formatting the output. The decompiler engine then proceeds to analyze the input binary.
Byte map view of a loaded ARM binary executable |
Decompiled view of a loaded ARM binary executable |
Reko has the ambition of supporting decompilation of various processor architectures and executable file formats with minimal user intervention. For a complete list, see the supported binaries page.
Please note that many software licenses prohibit decompilation or other reverse engineering of their machine code binaries. Use this decompiler only if you have legal rights to decompile the binary (for instance if the binary is your own.)
Official releases are published every few months on Github and SourceForge. Users who can't or won't build Reko themselves can download the output of the AppVeyor integration builder. Naturally you can build the project from the sources: see "Hacking" below.
The following prerequisite software must be installed on your machine first:
- .NET Framework 4.7.2 (https://www.microsoft.com/net/download/dotnet-framework-runtime)
Download an MSI file from one of the places mentioned above, then simply run the installer.
The following prerequisite software must be installed on your machine first:
- mono version 5.18.0 or later (https://download.mono-project.com/archive/5.18.0/)
After installing mono, you can proceed by either downloading binaries directly
from the integration build server, or by building Reko from sources (see Hacking
below).
To get acquainted with Reko's various features, you can read the user's guide. If you're interested in the internal workings of the project, see the wiki.
You can report any issues you encounter or ask any Reko-related question on the issue tracker. You can also try the Reko Gitter.im chatroom. Reko is built by volunteers' efforts on their spare time, so adjust your response-time expectations accordingly.
To build reko, start by cloning https://github.com/uxmal/reko. You
can use an IDE or the command line to build the solution file
Reko-decompiler.sln
. If you are an IDE user, use Visual
Studio 2017 or later, or MonoDevelop version 5.10 or later. If you
wish to build using the command line, use the command
msbuild Reko-decompiler.sln
(provided you have msbuild
installed). All external dependencies
needed to build Reko are included in the external
directory.
Note: please let us know if you still are not able to compile, so we can help you fix the issue.
If you're interested in contributing code, see the road map for areas to explore. The Wiki has more information about the Reko project's internal workings. Please consult the style guide.
You will receive warnings or errors when loading the solution in Visual Studio or MonoDevelop if you haven't installed the WiX toolset on your development machine. You can safely ignore the warnings; the WiX toolset is only used when making MSI installer packages, and isn't even supported in MonoDevelop. You will not need to build an installer if you're already able to compile the project: the build process copies all the necessary files into If you do want to build an MSI installer with the WiX toolchain, you can download it here: http://wixtoolset.org/releases/
The solution folder Drivers
contains the executables that act
as user interfaces: the directory WindowsDecompiler
contains
the GUI client for Windows users; MonoDecompiler
contains the GUI
client for Mono users; CmdLine
is a command line driver.
See NEWS.md for the change log.