maritim's Stars
Realm667/WolfenDoom
"WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects. Important: This repository is for development and testing purposes, you are NOT ALLOWED to use the copyrighted material for your own projects without our permission!
nalexandru/NekoEngineClassic
Cross-platform 3D engine for older systems
nalexandru/api-ms-win-core-path-HACK
Implementation of api-ms-win-core-path-l1-1-0.dll for Windows 7 based on Wine code
nalexandru/ToneMapping
Daz Studio Tone Mapping Plugin
nalexandru/NekoEngine
Game Engine
FragJage/SimpleIni
Very simple class to manage configuration file like .ini or .conf.
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
paulgheorghecristian/Game-Engine
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
teodorplop/OpenGL-Procedural-Terrain
OpenGL Procedural Terrain Generation Engine
PixarAnimationStudios/OpenSubdiv
An Open-Source subdivision surface library.
g-truc/glm
OpenGL Mathematics (GLM)
rools/engine
Entity-component-system based 3D game engine
jesusgollonet/ofpennereasing
[UNMAINTAINED] a port of penner's easing equations to c++, with an openframeworks usage example [
bogdan2412/infoarena
Development of the infoarena.ro project.
IoannaP/movienizer
Proiect MDS
arielsalminen/ResponsiveSlides.js
Simple & lightweight responsive slider plugin (in 1kb)
FrictionalGames/PenumbraOverture
Penumbra: Overture is a first person horror game, using the HPL1 Engine.