A platform that provides tech entrepreneurs with limited resources access to project capital raising.
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During my time as a coding bootcamp student, I was often given monthly challenges to work as a team (of varying-in-experience, cross functional developers) to build and deploy small MVP web application.
As is the case with rushed software, the end result or MVP was operational, but not visually appealing. Towards the end of my time at the Bootcamp I found myself wanting to learn more and become "job ready" so that I could hit the ground running. I challenged myself to remake certain projects front to back, solo.
Although I was not given this topic "Virtual Reality Funds", I challenged myself to give it a shot, as I am really into VR and games. I stumbled upon a youtube video by Ben Awad titled: "Fullstack React GraphQL TypeScript Tutorial (14hrs)", which I coded along to and deployed. I wanted to cement my learning, so what better way than to create something. This is the results.
To develop this project locally, follow the steps below.
This is an example of how to list things you need to use the software and how to install them.
- Node >= v16.x.x
- Yarn v1
- Create a free Stripe Account and generate an API Key and Publishable Key at https://stripe.com
- Clone the repo
git clone https://github.com/markanator/fullstack-vr-funding.git
- Install NPM packages on client and backend
cd client/ && yarn install cd backend/ && yarn install
- Create .env files for both client and backend using copy
cd client/ && cp .example.env .env cd backend/ && cp .example.env .env
- Enter the respective credentials to the .env files
- Running the backend locally is a two step procedure
cd backend/ yarn watch && yarn dev
- Run the client locally
cd client/ yarn watch && yarn dev
Mark Ambro - @_mark_ambro
Project Link: https://github.com/markanator/fullstack-vr-funding