/hx-lzstring

LZString port in Haxe

Primary LanguageHaxe

LZString

Build Status Haxelib Version

LZ-based compression algorithm for Haxe.

This is a port of lz-string https://github.com/pieroxy/lz-string. More info about the library can be found here http://pieroxy.net/blog/pages/lz-string/index.html.

This library should run on all Haxe targets. (but is mostly tested in JavaScript and Macro context).

Dependencies

Install the library for your project

Install the library using haxelib

haxelib install lzstring

And add this to your compile arguments / build hxml file

-lib lzstring

Using the library

Import the library in your code.

import lzstring.LZString;

API

compress(uncompressed:String):String
compressToBase64(input:String):String
compressToEncodedURIComponent(input:String):String
compressToUint8Array(uncompressed:String):UInt8Array
compressToUTF116(input:String):String

decompress(compressed:String):String
decompressFromBase64(input:String):String
decompressFromEncodedURIComponent(input:String):String
decompressFromUint8Array(compressed:UInt8Array):String
decompressFromUTF116(compressed:String):String

Usage

var input = "aaaaabaaaaacaaaaadaaaaaeaaaaaaa";
var l = new LZString();

var compressed = l.compress(input);
trace(compressed);  // ↉ࣔ�㠄혅㖈耀

var decompressed = l.decompress(compressed);
trace(decompressed); // aaaaabaaaaacaaaaadaaaaaeaaaaaaa

trace(input == decompressed); // true

Base64

var input = "aaaaabaaaaacaaaaadaaaaaeaaaaaaa";
var l = new LZString();
var compressed = l.compressToBase64(input);
trace(compressed); // IYkI1EGNOATWBTWIg===

var decompressed = l.decompressFromBase64(compressed);
trace(decompressed); // aaaaabaaaaacaaaaadaaaaaeaaaaaaa

trace(input == decompressed); // true

Run test

Clone the repository and run

haxe test.hxml