/FlxIsoTilemap

Isometric Tilemap Implementation for HaxeFlixel

Primary LanguageHaxeMIT LicenseMIT

FlxIsoTilemap

About

Isometric Tilemap Implementation for HaxeFlixel v0.1.0. Initial version, lots of things will probably change, use at own risk.

Targets

Currently Windows, Mac and Neko only.

Current features

  • Multiple layers
  • Multiple tilesets
  • Partial Tiled support (wip)

Planned features

  • Dynamic layers (moving sprites, correct depth)
  • Tiled support (basic support)
  • Z axis / gravity
  • Collision
  • OpenFL Tilemap API support

Known bugs

  • Application crashes when mem is >= 1.5GB (Maps bigger than 1200x1200 on windows target)

Credits