* Calibration is required to create spatial artworks
* Calibration problems are process and object based
* Many techniques are available, but are not easily reusable by themselves and others
* High level modular toolkit
* Increased visibility
* User designable calibration
* Standardised models for cameras, projectors
* Saving / loading
* Dynamic linking
ofxDigitalEmulsion
->ofxRulr
- Move to oF 0.9.0 / VS2015
- Introduce plugins for nodes and cameras (e.g. seperate dll files). This helps compatability between machines
ofxRulr::Graph::Node
->ofxRulr::Nodes::Base