Issues
- 0
- 0
dependencies error
#32 opened by Aetumn12 - 0
- 0
- 0
- 4
What's the repo for your SSAO shader?
#28 opened by Arcitec - 0
ssr ray tracing not working
#27 opened by Tycacto - 1
- 2
Bug for GeForce Experience
#12 opened by ACherepkov1989 - 2
License request
#21 opened by Calinou - 1
- 4
- 2
qUINT_BLoom.fx throwing Warnings
#11 opened by Zacam - 2
Lightroom.fx errors on current GitHub Master builds
#18 opened by Zacam - 2
Using qUINT SSR In Gta 5
#17 opened by donxgotti - 1
MXAO doesn't work with Bully: Scholarship Edition
#13 opened by 894-572 - 5
SSR Fallout New Vegas Transparency Issue
#15 opened by Leytra - 2
GW2 qUINT shaders issue
#16 opened by Spawnblade - 1
Ray-Traced Reflections
#14 opened by haywirephoenix - 1
MXAO does not respect ReShade 4.5.x RESHADE_DEPTH_INPUT preprocessor definitions
#9 opened by Expack3 - 8
- 2
Possible typo in SSR shader?
#2 opened - 1
Possible Typo in bloom shader
#7 opened by Pawe98 - 5
10-bit backbuffer (contribution)
#4 opened - 1
First-Person-View SSR BUG
#6 opened by GIS-PuppetMaster - 1
No flip options.
#3 opened by ExacoMvm