Working with all Processing versions and all operating systems (OSX, Windows), with the newest version of the leap motion sdk. Moreover it is including a variety of gestures. Just download the library archive at the bottom of this readme and extract it into the libraries folder of your processing sketchbook and your're ready to go.
LeapMotionP5(PApplet)
void start()
void stop()
void update()
void addGesture(String)
Frame getFrame()
Frame getLastFrame()
LinkedList getFrames()
LinkedList getFrames(int)
ArrayList getHandList()
ArrayList getHandList(Frame)
Hand getHand(int)
float getPitch(Hand)
float getRoll(Hand)
float getYaw(Hand)
PVector getDirection(Hand)
PVector getVelocity(Hand)
PVector getPosition(Hand)
PVector getNormal(Hand)
PVector getAcceleration(Hand)
ArrayList getPointableList()
ArrayList getPointableList(Frame)
ArrayList getPointableList(Hand)
Pointable getPointable(int)
ArrayList getToolList()
ArrayList getToolList(Frame)
ArrayList getToolList(Hand)
Tool getTool(int)
ArrayList getFingerList()
ArrayList getFingerList(Frame)
ArrayList getFingerList(Hand)
Finger getFinger(int)
PVector getTip(Pointable)
PVector getTip(Tool)
PVector getTip(Finger)
PVector getOrigin(Pointable)
PVector getOrigin(Tool)
PVector getOrigin(Finger)
PVector getVelocity(Pointable)
PVector getVelocity(Tool)
PVector getVelocity(Finger)
PVector getAcceleration(Pointable)
PVector getAcceleration(Tool)
PVector getAcceleration(Finger)
PVector getDirection(Pointable)
PVector getDirection(Tool)
PVector getDirection(Finger)
float getLength(Pointable)
float getLength(Tool)
float getLength(Finger)
float getWidth(Pointable)
float getWidth(Tool)
float getWidth(Finger)
It's possible to use a vast variety of gestures with the leap motion in processing.
- swipe left
- swipe right
- swipe up
- swipe down
- push
- pull
- onHandEnter
- onHandLeave
- onFingerEnter
- onFingerLeave
- circle
- triangle
- rectangle
- x
- check
- charet
- zig-zag
- arrow
- leftsquarebracket
- rightsquarebracket
- leftcurlybrace
- rightcurlybrace
- v
- delete
- star
- pigtail
Download from here https://github.com/mrzl/LeapMotionP5/archive/master.zip extract the folder in the archive into your processing libraries folder and rename it from LeapMotionP5-master to LeapMotionP5. After that restart Processing and the library should be included. Check the examples within the library.
import com.onformative.leap.LeapMotionP5; import com.leapmotion.leap.Finger; LeapMotionP5 leap; public void setup() { size(500, 500); leap = new LeapMotionP5(this); } public void draw() { background(0); fill(255); for (Finger finger : leap.getFingerList()) { PVector fingerPos = leap.getTip(finger); ellipse(fingerPos.x, fingerPos.y, 10, 10); } } public void stop() { leap.stop(); }
import com.onformative.leap.LeapMotionP5; import com.onformative.leap.LeapGestures; LeapMotionP5 leap; String lastGesture = ""; public void setup() { size(500, 500); textSize(30); leap = new LeapMotionP5(this); leap.addGesture(LeapGestures.SWIPE_LEFT); leap.addGesture(LeapGestures.SWIPE_RIGHT); leap.addGesture(LeapGestures.SWIPE_UP); leap.addGesture(LeapGestures.SWIPE_DOWN); //leap.addGesture(LeapGestures.ON_HAND_ENTER); //leap.addGesture(LeapGestures.ON_HAND_LEAVE); //leap.addGesture(LeapGestures.ON_FINGER_ENTER); //leap.addGesture(LeapGestures.ON_FINGER_LEAVE); //leap.addGesture(LeapGestures.PUSH); //leap.addGesture(LeapGestures.PULL); leap.addGesture(LeapGestures.CIRCLE); leap.addGesture(LeapGestures.TRIANGLE); leap.addGesture(LeapGestures.RECTANGLE); //leap.addGesture(LeapGestures.ZIG_ZAG); //leap.addGesture(LeapGestures.X); //leap.addGesture(LeapGestures.CHECK); //leap.addGesture(LeapGestures.CHARET); //leap.addGesture(LeapGestures.ARROW); //leap.addGesture(LeapGestures.LEFT_CURLY_BRACKET); //leap.addGesture(LeapGestures.RIGHT_CURLY_BRACKET); //leap.addGesture(LeapGestures.LEFT_SQUARE_BRACKET); //leap.addGesture(LeapGestures.RIGHT_SQUARE_BRACKET); //leap.addGesture(LeapGestures.V); //leap.addGesture(LeapGestures.DELETE); //leap.addGesture(LeapGestures.STAR); //leap.addGesture(LeapGestures.PIGTAIL); leap.start(); } public void draw() { background(0); leap.gestures.one.draw(); leap.update(); text(lastGesture, 30, 30); } public void gestureRecognized(String gesture) { lastGesture = gesture; }
LeapMotionP5 library for Processing. Copyright (c) 2012-2013 held jointly by the individual authors. LeapMotionP5 library for Processing is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. LeapMotionP5 library for Processing is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with LeapMotionP5 library for Processing. If not, see http://www.gnu.org/licenses/.
Leap Developer SDK. Copyright (C) 2012-2013 Leap Motion, Inc. All rights reserved. NOTICE: This developer release of Leap Motion, Inc. software is confidential and intended for very limited distribution. Parties using this software must accept the SDK Agreement prior to obtaining this software and related tools. This software is subject to copyright.
OneDollar Unistroke Recognizer Copyright 2012, Darius Morawiec Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.