AndEngine - PhysicsBox2DExtension

This is an extension for AndEngine which adds supports for Box2D physics. All physics-related examples from AndEngineExamples repository depend on it.

This extension depends on the code libgdx library, so to make the project build, you have to run UPDATE_LIBGDX_SOURCES.sh or UPDATE_LIBGDX_SOURCES.cmd (depending on your platform). These batch scripts will sync the latest code from libgdx repo.