Pinned Repositories
Astro-SDL-Framework
A Simple & Flexible SDL2 Wrapper
AttendanceTracker
AttendanceTrackerAPI
Cube2D-Engine
A 2D easy to use game engine written in C++17 which uses wren as its scripting language.
DanganStarFall
Dangan Starfall is a space shooter game set in the intense world of Danganronpa fan fiction, where players experience the thrill of surviving an execution. In this game, players not only battle through challenging space shooter trying survive the execution.
discord-auth
Fischl
Fischl is a fully serverless Discord bot designed to handle interaction-based commands efficiently. It offers lightweight deployment without the need for dedicated hosting.
Frax-Framework
Frax is a lightweight, header-only 2D game framework built on top of raylib. It’s designed to give you a more structured, easier, and customizable way to build games without the usual boilerplate.
Pebble
Pebble is a minimal physics wrapper built on Chipmunk2D, designed to make basic physics setups dead simple — no overengineering, no headaches.
mastercuber55's Repositories
mastercuber55/Frax-Framework
Frax is a lightweight, header-only 2D game framework built on top of raylib. It’s designed to give you a more structured, easier, and customizable way to build games without the usual boilerplate.
mastercuber55/Cube2D-Engine
A 2D easy to use game engine written in C++17 which uses wren as its scripting language.
mastercuber55/discord-auth
mastercuber55/Astro-SDL-Framework
A Simple & Flexible SDL2 Wrapper
mastercuber55/AttendanceTracker
mastercuber55/AttendanceTrackerAPI
mastercuber55/DanganStarFall
Dangan Starfall is a space shooter game set in the intense world of Danganronpa fan fiction, where players experience the thrill of surviving an execution. In this game, players not only battle through challenging space shooter trying survive the execution.
mastercuber55/Fischl
Fischl is a fully serverless Discord bot designed to handle interaction-based commands efficiently. It offers lightweight deployment without the need for dedicated hosting.
mastercuber55/mastercuber55
mastercuber55/mastercuber55.github.io
mastercuber55/Pebble
Pebble is a minimal physics wrapper built on Chipmunk2D, designed to make basic physics setups dead simple — no overengineering, no headaches.
mastercuber55/Physics-Example
A physics example with Astro Raylib Framework written in c, will run in c++.
mastercuber55/ReelsCord
mastercuber55/Snake
mastercuber55/Tic-Tac-Toe-Offline
A offline tic tac toe game made using my AST Framework
mastercuber55/DialogueSystem
mastercuber55/Discord-Bot
mastercuber55/Drawer3D
https://tenor.com/view/cajon-que-no-cierra-drawer-sketch-up-close-open-opening-and-closing-gif-17351493
mastercuber55/FraxSnake
mastercuber55/Instacord
mastercuber55/Kubryn
mastercuber55/MultiplayerTest
MultiplayerTest is a simple project I’m working on to understand how multiplayer games really work. It’s built with C++, ENet, and Raylib, and the plan is to develop a single-header library on top of ENet that makes adding multiplayer to games super easy.
mastercuber55/PhysicsTest
A simple game for testing chipmunk physics on android with screen rotation ( not orientation ) using raymob.
mastercuber55/School-Python-Projs
mastercuber55/TinyWindowManager
TinyWindowManager(TWM) is a simple and flexible window manager for your GUI Projects. It does draw anything itself but is flexible enough to support any renderer.