This is an Air native extension for In-App Purchase integration on the iOS platform.
This is version 0.6.0 of this extension.
The bin folder contains the compiled extension and the default swc, which can be used for local testing if required by your development environment (Flash Builder shouldn’t need it, but other IDEs may).
Requirements – Adobe Air SDK 3.1 or later, XCode IDE, iOS SDK 5.0 or later
- Add the FlashRuntimeExtensions.h file from the Adobe Air sdk to the ios/InAppPurchaseIosExtension folder in the project.
- Create a copy of the build/example.build.config file in the build folder, calling it build.config and change the properties in this file to match your system.
- A certificate is required by the build script. This may be a self-signed certificate created by Adobe Air.
- Run the ant build script build.xml. This creates the native extension, and default swc file, inside the bin folder.
A simple test project is included for testing the extension. To build this air project
- Create a copy of the test/build/example.build.config file in the test/build folder, calling it build.config and change the properties in this file to match your system.
- Create a test app in iTunesConnect and add In-App Purchases to the app.
- Add a consumable purchase to the project with the id “consumable1”.
- Add a non-consumable purchase to the project with the id “nonconsumable1”.
- Create a copy of the test/build/example.InAppPurchaseExtensionTest-app.xml file in the test/build folder, calling it InAppPurchaseExtensionTest-app.xml and change the id in this file to match the test app you just created.
- Run the ant build script test/build.xml. This creates the test ipa inside the test/bin folder.
InAppPurchase.isSupported;
Is a boolean.
InAppPurchase.canMakePayments;
Is a boolean.
If payments are blocked (in the iOS deveice settings) then other activities, like restoring existing purchases, are still possible.
InAppPurchase.fetchProductInformation( ...productIds ) : void
Is asynchronous.
Dispatches one of two signals
InAppPurchase.productInformationReceived
with a parameter of type Array, containing objects of type IAPProductInAppPurchase.productInformationFailed
Throws an error if In-App Purchases are not supported
InAppPurchase.purchaseProduct( productId : String, quantity : int = 1 ) : void
Is asynchronous.
Dispatches one of two signals
InAppPurchase.transactionPurchased
with a parameter of type IAPTransactionInAppPurchase.transactionFailed
with a parameter of type IAPTransaction
Throws an error if In-App Purchases are not supported
Transactions remain in the transaction queue until you mark them as finished. After handling a successful or failed purchase or restored transaction you should remove it from the transaction queue by calling this method.
InAppPurchase.finishTransaction( transactionId : String ) : Boolean
Returns true if the transaction was successfully marked as finished and removed from the transaction queue.
Throws an error if In-App Purchases are not supported
To restore past non-consumable purchases
InAppPurchase.restorePurchases() : void
Is asynchronous.
Dispatches the signal
InAppPurchase.transactionRestored
with a parameter of type IAPTransaction for each restored transaction.
Throws an error if In-App Purchases are not supported
InAppPurchase.getCurrentTransactions() : Array
Returns an array of IAPTransaction objects.
Throws an error if In-App Purchases are not supported
You can see all the features in action in the source code of the test project.
This is an Air 3.1 extension. Specify the path to the iPhone SDK when compiling the project, using the functionality built in to your IDE or the platformsdk parameter if building with adt from the command line or a build script.
Author: Richard Lord
Owner: Stick Sports Ltd.
http://www.sticksports.com
Copyright © 2011-2012, Stick Sports Ltd.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
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