mathusanm6
Computer Science and Mathematics student at Université Paris-Cité (France)
Université Paris-CitéParis, France
Pinned Repositories
algebre-II-notes
Notes for my algebra course (in french)
Amaze-Voice-Lab
The goal of this research project was to be able to control the movements of characters in a Maze game using real-time voice commands such as saying out loud Up, Down, Left or Right.
Blur-Image
A Python tool for blurring images pixel by pixel using mathematical algorithms and also providing an approximate solution for sharpening the blurred image.
C-mini-projects
A collection of functional mini-projects written in C, each showcasing a unique capability or utility. Dive in to explore the versatility of the C language across various domains.
C-Network-Bomberman
C-Network-Bomberman is a multiplayer Bomberman game written in C. Place bombs strategically and face your opponents in dynamic arenas. Chat functions are also included. You can even whisper messages in team mode with your teammates.
C-TreeDir
Simulate file system operations on an in-memory tree structure, including creation, movement, and deletion of files and folders.
CineNet
Database-driven social forum for movie fans, featuring PostgreSQL for data handling and interactive SQL queries for personalised content and recommendations.
Job-Control-Shell-Emulator
A compact, C-developed shell emulator with advanced job control and system call integration, optimised for Linux environments.
LeetCode
Solutions for Leetcode Problems (tested using pytest and continuous integration)
RetroGameGems
A loyalty card system for a retro video game store takes customers ("Chrononauts") on a journey through gaming history, while managers ("Chiefs") orchestrate this return to the past.
mathusanm6's Repositories
mathusanm6/LeetCode
Solutions for Leetcode Problems (tested using pytest and continuous integration)
mathusanm6/algebre-II-notes
Notes for my algebra course (in french)
mathusanm6/Amaze-Voice-Lab
The goal of this research project was to be able to control the movements of characters in a Maze game using real-time voice commands such as saying out loud Up, Down, Left or Right.
mathusanm6/Blur-Image
A Python tool for blurring images pixel by pixel using mathematical algorithms and also providing an approximate solution for sharpening the blurred image.
mathusanm6/C-mini-projects
A collection of functional mini-projects written in C, each showcasing a unique capability or utility. Dive in to explore the versatility of the C language across various domains.
mathusanm6/C-Network-Bomberman
C-Network-Bomberman is a multiplayer Bomberman game written in C. Place bombs strategically and face your opponents in dynamic arenas. Chat functions are also included. You can even whisper messages in team mode with your teammates.
mathusanm6/C-TreeDir
Simulate file system operations on an in-memory tree structure, including creation, movement, and deletion of files and folders.
mathusanm6/CineNet
Database-driven social forum for movie fans, featuring PostgreSQL for data handling and interactive SQL queries for personalised content and recommendations.
mathusanm6/Job-Control-Shell-Emulator
A compact, C-developed shell emulator with advanced job control and system call integration, optimised for Linux environments.
mathusanm6/RetroGameGems
A loyalty card system for a retro video game store takes customers ("Chrononauts") on a journey through gaming history, while managers ("Chiefs") orchestrate this return to the past.
mathusanm6/CineNet-Rapport
Report in french for CineNet Project
mathusanm6/CS50W
Harvard's CS50 : Web Programming with Python and JavaScript
mathusanm6/Efficient-Programming
A collection of concrete problems requiring an efficient algorithm. The proposed solutions are in Python to ease prototyping.
mathusanm6/Fullstack-Workshop
Personal repository showcasing my weekly progress and exercises in mastering HTML, CSS, JavaScript, jQuery, Node.js, and Ajax. A journey through front-end to back-end development, highlighting my learning curve and detailed explorations of web technologies.
mathusanm6/integration-notes
Notes for an integartion course (in french)
mathusanm6/iOS-PlayStop
iOS app leveraging Swift and SwiftUI to fetch game-related data from the IGDB API for testing purposes. Utilizes IGDB-SWIFT-API for organized API interactions.
mathusanm6/mathusanm6
mathusanm6/Movie-Recommendation-System
A machine learning project designed to provide personalised movie suggestions to users. It utilises a collaborative filtering approach, leveraging the K-Nearest Neighbors (KNN) algorithm to analyze and predict user preferences based on a dataset of user ratings and movie metadata.
mathusanm6/Network-Programming-Workshop
Featuring practical exercises and projects completed during Network Programming course, this collection illustrates my progress in mastering concepts and techniques from socket programming to network protocols.
mathusanm6/OCaml-Mille-Bornes
An OCaml-based implementation of the classic 'Mille Bornes' board game, designed with a functional programming approach, featuring comprehensive unit testing using Alcotest and QCheck.
mathusanm6/PostgreSQL-Workshop
Personal repository showcasing my weekly progress and exercises in mastering PostgreSQL database coursework. A journey through the intricacies of database design, querying, optimization, and advanced functionalities, highlighting my learning curve and detailed explorations of database technologies.