matieme
I'm a game developer from Argentina π¦π·, living in Montevideo, Uruguay πΊπΎ.
Uruguay, Montevideo
Pinned Repositories
1G1M-FirstGame
First Game of the One Game One Month series
Active-Ragdoll-Character
CartoonNetworkGameJam-2015
ChatGPT-ConversationDownloader
CityBuilderBasePrototype
A simple city builder prototype, it only has the logic of placing roads and simple buildings on the grid
GhostRoads
Ghost Roads is a mobile game in which you control a ghost attempting to move on a zigzag along the road without hitting walls or obstacles.
GOAP
Goal Oriented Action Planning AI in Unity
Outsider
ProceduralHexagonGrid-DOTS
A basic Hex Grid created with DOTS
ZeldaClone-plusplus
It is a remaster of Nintendo's original The Legend of Zelda made in C++ with Raylib
matieme's Repositories
matieme/GOAP
Goal Oriented Action Planning AI in Unity
matieme/ProceduralHexagonGrid-DOTS
A basic Hex Grid created with DOTS
matieme/CityBuilderBasePrototype
A simple city builder prototype, it only has the logic of placing roads and simple buildings on the grid
matieme/1G1M-FirstGame
First Game of the One Game One Month series
matieme/GhostRoads
Ghost Roads is a mobile game in which you control a ghost attempting to move on a zigzag along the road without hitting walls or obstacles.
matieme/ZeldaClone-plusplus
It is a remaster of Nintendo's original The Legend of Zelda made in C++ with Raylib
matieme/Active-Ragdoll-Character
matieme/CartoonNetworkGameJam-2015
matieme/ChatGPT-ConversationDownloader
matieme/Outsider
matieme/UnityLogWrapper
A wrapper script for Unity debug calls in order to avoid debug code being compiled into release builds.
matieme/GiantMonkeyRobot-Challenge
Challenge made for GiantMonkeyRobot using MVC design pattern to create and display content of a Json in table created with Unity UI components
matieme/GravityRun
matieme/matieme
matieme/matieme.github.io
matieme/PartyGame
matieme/PartyGameServer
Server of PartyGame
matieme/real-state-scraper
matieme/UntitledZombieGame
A simple survival game that I made on Unreal Engine to start learning it. It is based on C++ with some functionality like the UI done in Blueprints.