Using examples: https://threejs.org/examples/?q=webxr#webxr_ar_dragging
- https://github.com/mrdoob/three.js.git
- webxr_ar_dragging
- three.js/examples/webxr_ar_dragging.html -> public/webxr_ar_dragging.html
- three.js/examples/main.css -> public/main.css
- three.js/build -> public/build
- three.js/examples/jsm/controls -> public/jsm/controls
- three.js/examples/jsm/webxr -> public/jsm/webxr
- webxr_vr_ballshooter
- three.js/examples/webxr_vr_ballshooter.html -> public/webxr_vr_ballshooter.html
- three.js/examples/jsm/geometries -> public/jsm/geometries
- three.js/examples/jsm/webxr -> public/jsm/webxr
- three.js/examples/jsm/loaders -> public/jsm/loaders
- three.js/examples/jsm/libs -> public/jsm/libs
- webxr_vr_ballshooter
- three.js/examples/webxr_vr_handinput_pointerclick.html -> public/webxr_vr_handinput_pointerclick.html
- three.js/examples/jsm/webxr -> public/jsm/webxr
- three.js/examples/jsm/libs -> public/jsm/libs
- webxr_ar_dragging