/raytracing

An example of 2d raytracing

Primary LanguageTypeScript

2D Ray Tracing

This project is an example of using raytracing with 2D walls to produce a 3D environment (similar to techniques used in early 3D games such as Wolfenstein 3D).

yarn start

Runs the app in the development mode.
Open http://localhost:3000 to view it in the browser.

The page will reload if you make edits.
You will also see any lint errors in the console.

yarn build

Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.

The build is minified and the filenames include the hashes.
Your app is ready to be deployed!

See the section about deployment for more information.