mattatz/unity-photo-particle-system
GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.
C#MIT
Stargazers
- adellariMeta
- alexson
- andyhebear
- bravetwoShen Zhen
- cjyyyza
- corefan
- eccoscreensan francisco, ca
- eliasts
- fabiodr
- game4d
- hirokisekiguchi
- Imaginaryspace3d
- ivangarciafilho
- jonike
- kweimingxxTaipei, Taiwan
- LordAlbiorGood Dog Games
- lukakostic
- marcospaapen
- o2co2MOTSE
- oudommeas
- patilomkar
- peppemasVictrix Games
- pinkybuffalo
- renyang19910211
- sam8890
- shinn716Delta electronics
- Siminpirate
- sunekastbjerg@yokecph
- tohakoTokyo
- tutotoo
- U3DCchina
- VIARA
- withyou
- wlstks7Daejeon
- wuyueqian
- ytyShangHai