GoBotGo is a competitive Go (board game) arena written in Go (golang) for bots to play via an HTTP API. Hosted at http://gobotgo.bellstone.ca.
- The pun is good.
- We wanted to be able to compare bots written in different languages.
- API endpoint.
- Board state, game rules and point totals.
- Go client library for writing bots.
- Demo bots, both random and best available move.
- Sketchy Human-AI/Human-Human interface.
- All requests are under the root
/api/v1/game/
. start/
returns a GameID and starting color. Each player is given their own GameID.play/<GameID>/move
accepts a move as[]
(pass) or[x, y]
.play/<GameID>/state
returns board state, including current player, captured and remaining pieces.play/<GameID>/wait
returns after opponent has finished their turn.
- Implement a game room.
- Register players and bots to compare histories.
- Statistics collection, game persistence.
- Allow trials to be setup to compare bots.
- Clean up javascript errors (lol).
- Write more bots!
plate/<GameID>/state
returns game over once the game is over.