/godot_raycast_suspension

A Godot 4 suspension system for a car

Primary LanguageGDScript

Godot 4 raycast suspension

This project demonstrates the use of raycasts to simulate a realistic and adjustable suspension system. It also uses the Jolt physics engine.

Screen.Recording.2024-06-29.at.13.34.18.mov

Controls

  • Use the arrow keys to control the car
  • Use A, W, S, D to move the camera, and drag with the right mouse click to point it

Credits

This project was created thanks to the awesome tutorial created by thalesr: