Generate random weighted map rotations for the hll_rcon_tool
# 9 warfares in a row with default settings with seed rotation
$ ./new_rotation.py -s -c "9w"
# 9 warfares with extended stress distance printed for the MapRotation.ini file
$ ./new_rotation.py -c "9w" -r 2 -f "ini"
# 10 warfares with finer stress/nonstress control
$ ./new_rotation.py -s -c "1ws 3wt 1ws 1wt 1ws 1wt 1ws 1wt" -r 0
# all 13 unique maps alternating stress and nonstress
$ ./new_rotation.py -c "13w" -t 1 -r 1
# alternate warfare and offensive with default settings
$ ./new_rotation.py -c "1w 1o 1w 1o 1w 1o"
# rotation for the new update using only the new maps. tweak dupe and stress options
$ ./new_rotation.py -c "1w 1og 1w 1ou 1w 1ou" -i "update14_maps.csv" -e 1 -g 1
# night maps only. most are stress so set stress distance to 0
$ ./new_rotation.py -r 0 -c "5wn"
# offensive only alternating attack and defense for teams. increase stress map distance to 2
$ ./new_rotation.py -r 2 -c "3og 3ou 3og 3ou 3og 3ou"
-d
or--debug
default off. print extra messages to debug-i "<file>"
or--input "<file>"
defaulthll_rcon_maps.csv
. specify the csv file to pick maps from-n
or--no-weight
default off. generate the list with no weighting-f "<format>"
or--format "<format>"
defaultautosettings
. accepted values:autosettings
,ini
. how to print out the rotation-e <int>
or--exact-dupe-dist <int>
default-1
(disabled). allow/distance of exact duplicates- Example: two carentan_warfare in the list
- Requires at least a
general-dupe-dist
of 0 to work
-g <int>
or--general-dupe-dist <int>
default-1
(disabled). allow/distance of the same general map- Example: two carentan of any type in the list
-r <int>
or--stress-dist <int>
default1
. distance between stressful maps- Example: space between remagen_warfare and hill400_warfare to fill with non stressful maps
-t <int>
or--nonstress-dist <int>
default0
. distance between non-stress maps- Example: space between stmariedumont_warfare and stmereeglise_warfare to fill with stressful maps
-s
or--seed
default off. generate an ideal seeding rotation based off the generated rotation to prevent or distance duplicate maps when going from seed to live-c "<config>"
or--config "<config>"
default7w 2o
. advanced specify generated config by number/range/type#
static amount#-#
range amounta
all modes/variantsw
warfare mode. includes both variants by defaultd
day variantn
night variant
o
offensive mode. includes both variants by defaultg
axis attacking variantu
allies attacking variant
s
stress mapt
nonstress map