maxartz15/MA_TextureAtlasser

Unable to select URP Standard shaders

NemesisTWarlock opened this issue · 2 comments

Hi, It seems that I am unable to select any of the URP versions of the Standard shaders, such as URP/Lit or URP/Simple Lit. they do not show up in the export window when choosing a shader to export to.

I can currently work around this by simply setting it to the Legacy "Standard" shader, and then manually switching the exported material to a URP standard shader.

Would it be possible to add support for directly exporting to a non-shadergraph SRP shader in a future build?

Hi, you can find the URP/HDRP shaders when you browse the packages folder in the project panel, you can drag and drop them from there. Or sometimes you can see them by toggling the eye icon when looking for the shaders.

You can see I had the same problem here in this video.

Thanks for the heads up! I'll do this in the future.