[HELP] How uses network image resources
Closed this issue · 2 comments
lforme commented
Please give me an example
I want to load a network image resource to replace the local .spriteatlas
NikolayJuly commented
I see that there is init of SKTextureAtlas' map. And SKTexture can be initialised at runtime with map of images.
Looks like this is easiest way to use downloaded skins.
lforme commented
I see that there is init of SKTextureAtlas' map. And SKTexture can be initialised at runtime with map of images.
Looks like this is easiest way to use downloaded skins.
I have solved it _ thanks