Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
996Quant
35岁程序员退路之量化投资学习笔记
acciaio-systems
A C# library developed for Unity offering a ready-to-go architecture for bootstrapping games, managing loading seamless transitions between scenes and organizing core functionalities (Systems).
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
CSharpCompilerSettingsForUnity
Change the C# compiler (csc) used on your Unity project, as you like!
CullingSwitch
Unity example -- Disable occlusion culling on specific game objects.
docsify-notes
目前涵盖的笔记有(Android | LeetCode | React | Vue | GoLang | Java | Python | Scala | Rust | BigData | SpringBoot | SpringCloud | MQ | Netty | Linux | 操作系统和硬件 | 计算机网络 | 网络安全 | 推荐系统 | 设计模式 | 计算广告 | 文件管理 | DataBase | Elastic-Stack | Docker | Kubernetes | CICD ),把自己最近和之前记录在MD的笔记搬运一下,之前记在OneNote的(Vue的基本都记在OneNote里了)就算了。哈哈.(https://ashiamd.github.io/docsify-notes/)
DS3-Debug-Patch
Marlin
Optimized firmware for RepRap 3D printers based on the Arduino platform.
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
maxwell9421's Repositories
maxwell9421/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
maxwell9421/996Quant
35岁程序员退路之量化投资学习笔记
maxwell9421/acciaio-systems
A C# library developed for Unity offering a ready-to-go architecture for bootstrapping games, managing loading seamless transitions between scenes and organizing core functionalities (Systems).
maxwell9421/CSharpCompilerSettingsForUnity
Change the C# compiler (csc) used on your Unity project, as you like!
maxwell9421/docsify-notes
目前涵盖的笔记有(Android | LeetCode | React | Vue | GoLang | Java | Python | Scala | Rust | BigData | SpringBoot | SpringCloud | MQ | Netty | Linux | 操作系统和硬件 | 计算机网络 | 网络安全 | 推荐系统 | 设计模式 | 计算广告 | 文件管理 | DataBase | Elastic-Stack | Docker | Kubernetes | CICD ),把自己最近和之前记录在MD的笔记搬运一下,之前记在OneNote的(Vue的基本都记在OneNote里了)就算了。哈哈.(https://ashiamd.github.io/docsify-notes/)
maxwell9421/DS3-Debug-Patch
maxwell9421/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
maxwell9421/BILIBILI-HELPER
B站,哔哩哔哩(Bilibili)自动签到投币工具,每天轻松获取65经验值,支持每日自动投币,银瓜子兑换硬币,领取大会员福利,大会员月底给自己充电等功能。呐!赶快和我一起成为Lv6吧!
maxwell9421/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
maxwell9421/ET
Unity3D Client And C# Server Framework
maxwell9421/ExportSceneToObj
Export scene (including objects and terrain ) or fbx to .obj file for Unity. | 导出Unity的场景或FBX到obj文件
maxwell9421/gitignore
A collection of useful .gitignore templates
maxwell9421/godot
Godot Engine – Multi-platform 2D and 3D game engine
maxwell9421/GoThrough
A tool for creating seamless portals in Unity.
maxwell9421/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
maxwell9421/Korok
korok.io - golang game engine
maxwell9421/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
maxwell9421/Lightmapper-FPSSample-TheInspection
maxwell9421/maxwell9421.github.io
本仓库以基于 docsify 构建的所见即所得博客,程序员👨🏻💻伙伴可以通过克隆仓库,配置基础的信息就可以拥有一个这样的博客了!
maxwell9421/Mirror
#1 Open Source Unity Networking Library
maxwell9421/NativeQuadtree
A Quadtree Native Collection for Unity DOTS
maxwell9421/Rotated-Bounding-Box-for-Unity
A struct for calculating a Rotated Bounding Box
maxwell9421/rpg
maxwell9421/Sekiro-Debug-Patch
maxwell9421/SRP
A customized forward+ render pipeline for Unity
maxwell9421/UnityAsyncPrefabLoading
Complete async prefab loading solution for Unity
maxwell9421/UnityOctree
A dynamic, loose octree implementation for Unity written in C#
maxwell9421/UnityToolbag
Variety of Unity scripts and tools.
maxwell9421/unityTree
Quadtree and Octree implementation for unity
maxwell9421/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP