TODO:
- Adicionar uma tela de login com e-mail e senha. Não precisa autenticar no banco de dados;
- Adicionar um atributo chamado detail, na tarefa, do tipo String;
- Corrigir os erros no arquivo tasks_bloc.dart;
- Trocar o ícone da aplicação para Android;
- Corrija as rotas para que seja possível acessar a tela de splash. Ela deve ser a primeira tela a abrir;
- Adicionar uma tela sobre com informações dos desenvolvedores;
- Trocar o nome do app para Android;
- Implementar a ordenação de tarefas por data.
To get this project up and running on your local machine, follow these steps:
-
Ensure you have Flutter installed on your machine. If not, follow the installation guide here: Flutter Installation.
-
Clone this repository to your local machine:
git clone https://github.com/mayrazan/av2-flutter.git
- Navigate to the project directory:
cd av2-flutter
- Install the dependencies:
flutter pub get
- Run the app:
flutter run
In order to work with this project, you need to set the JAVA_HOME
variable in your environment variables and ensure Java version 17 is installed on your system.
Open the System Properties window:
- Right-click on This PC or My Computer and select Properties.
- Click on Advanced system settings on the left-hand side.
- In the System Properties window, click on the Environment Variables button.
In the Environment Variables window:
Under System variables, click New.
Enter JAVA_HOME
as the variable name.
Enter the path to your Java JDK installation directory as the variable value. For example:
C:\Program Files\Java\jdk-17
Click OK to save the changes.
After setting the JAVA_HOME
variable, ensure Java version 17 is installed:
Download the Java SE Development Kit 17 from the official Oracle website.
Once you have set the JAVA_HOME
variable and installed Java version 17, verify by checking the Java installation:
Open a command prompt and type:
java --version
It should display Java version 17.
With JAVA_HOME
correctly set and Java version 17 installed, you are now ready to run the project successfully.