/employee-scheduling-ui

An UI component for Employee Scheduling application.

Primary LanguageJavaScriptGNU General Public License v3.0GPL-3.0

Employee Scheduling UI

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Note: ⚠️ This project is under development.

An UI component for Employee Scheduling application that makes employee scheduling and management easy, fast and mobile. The API component for this application can be found here. I wrote a few blog posts about this project and they can be found on my blog.

Table of Contents

Demo

This demo is running from gh-pages branch in backend-less development env (see backend-less section). Below, you can find login credentials for different user roles.

ROLE EMAIL PASSWORD
employee employee@test.com pass
supervisor supervisor@test.com pass
manager manager@test.com pass
admin admin@test.com pass

Click here to see it in action!

Employee Scheduling screenshot

Features

  • Use ES6 with Angular 1.x
  • Use ES6 Modules via SystemJS and ES6 Module Loader Polyfill
  • Use ES7 decorators to avoid Angular 1.x boilerplate code
  • JSON Web Token (JWT) authentication
  • User roles authorization
  • Unit test with ES6, Babel, JSPM, Karma, Jasmine and Istanbul
  • Manage development and production workflow with JSPM, SystemJS builder and Gulp
  • Mocked Backend Workflow - help with mocking backend-less development
  • Achieve some of the Angular 2.0 goals while still running on Angular 1.x
  • Produce optimised, production ready code for deployment and automatically deploy this code to gh-pages after each commit via Travis CI

## Folder Structure

### Development TODO: (martin) add folder development structure

### Production build/
|- dist --> distribution source code that goes to production | |- fonts/ --> fonts | |- images/ --> image files | |- scripts/ --> js files | | |- main.min-12345.js --> concat, minify angular app js files and cached html templates
| |- styles/ --> css files | |- main.min-12345.css --> concat & minify app css files | |- index.html --> app main file |- docs/ --> app documentation

## Installation & Configuration

### Platform & Tools You need to install Node.js and then the development tools. Node.js comes with a package manager called npm (requires npm version >= 2.0.0 for this project) for installing NodeJS applications and libraries.

Install Node.js (requires node.js version >= 0.12.0)

### Installation

1. Clone or fork this repository:

$ git clone git@github.com:martinmicunda/employee-scheduling-ui.git 
$ cd employee-scheduling-ui

2. Install local dependencies

$ npm install

Note: Verify that all 3rd party dependencies from package.json are installed on your local machine. If you have followed the instructions and there have been no errors when executing the above commands, the dependencies should be installed.

## How to Run

### Development When you're working on project with real back-end start with:

$ npm start 

NOTE: The npm start task is alias for npm start -- --env=DEV. The back-end code for this application can be found here.

This task will install all dependencies, build dev environment, monitor the source files, compile SASS to CSS and launch the browser. The task also includes Browsersync, so you no longer have to manually refresh your page after making changes! Make sure API_URL constant in gulp/const.js file points to your API back-end.

If you don't want to launch the browser when serving code then pass --open=false flag:

$ npm start -- --open=false

### Test When you're working on project without real back-end start with:

$ npm start -- --env=TEST

NOTE: This is really useful for backend-less testing in CI env or backend-less development if you don't have access to real back-end. Data from fixtures folders will be served.

If you want to run production optimized code with fixtures data start with:

$ npm start -- --env=TEST --optimize=true

NOTE: This produce optimized build like --env=PROD and also include fixtures data into bundle.

### Production When you're working on project with real back-end and want to try production bundle start with:

$ npm start -- --env=PROD

NOTE: This run against the code specify in build/dist folder. See build section for more details how build is created.

## How to Test ### Unit Every time the unit tests are executed, a coverage report is created in the test-reports/coverage sub-directory and coverage thresholds can be set in COVERAGE constant in gulp/const.js file. The npm test task has optional arguments --browsers=(IE|PhantomJS|Chrome|Firefox|Safari), --watch and --nocoverage. Make sure that the browsers you want to run test against are installed on your local machine. The PhantomJS should be already installed after you run npm install.

To run test start with:

$ npm test

NOTE: The npm test task is alias for npm run test-unit -- --browsers=PhantomJS.

To run test against specific browser e.g. Chrome start with:

$ npm test -- --browsers=Chrome

To run test against multiple browsers at the same time start with:

$ npm test -- --browsers=IE,Chrome,Firefox,Safari 

To watch for file changes and re-run tests on each change start with:

$ npm test -- --watch

To watch for file changes and re-run tests without coverage report start with:

$ npm test -- --watch --nocoverage

To run test and push coverage report to Coveralls start with:

$ npm test -- --watch --coveralls

### E2E TODO

## How to Build The build task get app ready for production. The build task include transpilation from ES6 to ES5, concatenation, minification, compression, asset revision, template cache, cdn etc. If there have been no errors when executing the build command, the build should be located in build/dist directory and this build is ready for uploading to the server! To initiate a full build, you simply run the follow task:

$ npm run build

If you want use CDN then add your CDN url to CDN_URL constant in gulp/const.js file and then run the build task with argument --cdn to replace local path with CDN url:

$ npm run build -- --cdn

## How to Deploy TODO

## How to Release TODO

License

Copyright (c) 2014-2015 Martin Micunda  

Source code is open source and released under the GNU GPL v3 license.