Pinned Repositories
3D-Face-Frontalization
DirectX/C++ application that renders a 3D mesh derived from a 2D image of a face, A shadow mapping technique is used to highlight the occluded part of the face. Finally, the face is rotated to face towards the camera using left and right eye landmarks.
3D-Face-Reconstruction
3D-Face-reconstruction-1
Хүний 2 хэмжээст зурагнаас 3 хэмжээст модел үүсгэх явц.
3D-Subdivision-Surface
Implementation of two of the most famous subdivision algorithm: Loops Subdivision and CatMull-Clark Subdivision.
3D_Face_Reconstrction
My personal project that reconstructs a 3D face model from a single image. Used C++, Qt, OpenCV, OpenGL with the help of Surrey Face Model.
3D_Face_Reconstruction
ai-art-generator
For automating the creation of large batches of AI-generated artwork locally.
aiine_transform
Swapping face using Face Mesh with TensorFlow Lite
AlphaMatting
An OpenCV2 version for image matting algorithm described by papre - Shared Sample for Real-Time Alpha Matting
mbeytekin's Repositories
mbeytekin/3D-Face-Reconstruction
mbeytekin/3D_Face_Reconstrction
My personal project that reconstructs a 3D face model from a single image. Used C++, Qt, OpenCV, OpenGL with the help of Surrey Face Model.
mbeytekin/Ascii_Art
Ascii Art using OpenCV with C++.
mbeytekin/background_removal_DL
Files for Image and Video Background Removal using U-2-net model
mbeytekin/CartoonGAN-Test-Pytorch-Torch
Pytorch and Torch testing code of CartoonGAN [Chen et al., CVPR18]
mbeytekin/CNN_deconvolution
CNN based non-blind deconvolution (presented at ICCP 2017)
mbeytekin/dithering
mbeytekin/eos
A lightweight 3D Morphable Face Model fitting library in modern C++14
mbeytekin/extreme_3d_faces
Extreme 3D Face Reconstruction: Looking Past Occlusions
mbeytekin/Face2Mesh
A C++ OpenCV program to collect facial data and map it onto a facial mesh in real-time.
mbeytekin/FaceDemo
A simple 3D face alignment and warping demo.
mbeytekin/fast_style_transfer_v2.0
arbitrary fast style transfer v2.0
mbeytekin/fbx2bvh
Exports animations stored in FBX files to a modified version of BVH.
mbeytekin/Holistically-Nested-Edge-Detection
A Deep Learning approach to edge detection. Implementation of Holistically-Nested Edge Detection(HED) in C++.
mbeytekin/Image-Segmentation
C++ codes for image segmentation
mbeytekin/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
mbeytekin/imgui-gamemaker
A Dear ImGui dll extension for GameMaker Studio 2
mbeytekin/MarchingCubes-1
Dynamic optimized mesh-generating Marching Cubes algorithm
mbeytekin/menoh
Menoh: fast DNN inference library with multiple programming language support
mbeytekin/nanosvg
Simple stupid SVG parser
mbeytekin/OpenFBX
Lightweight open source FBX importer
mbeytekin/ss-with-RIM-SUPERPIXEL-NEURAL
Code for "Superpixel Segmentation via Convolutional Neural Networks with Regularized Information Maximization", ICASSP2020
mbeytekin/style-transfer
style transfer
mbeytekin/style-transfer-resnet50-pytorch
mbeytekin/svgpp
C++ SVG library
mbeytekin/svgren
:camera: SVG rendering library in C++
mbeytekin/u2net_bgremove_code
Jupyter Notebook containing code for Image & Video background removal using u2net
mbeytekin/VectorMedianFilter
mbeytekin/wangtiler
A Basic Wang Tiling Generator for Windows
mbeytekin/window_commands
Check/disable/dispatch window buttons/properties/operations in GameMaker: Studio and GMS2 games.